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from __future__ import division """
backend_wxagg.py
A wxPython backend for Agg. This uses the GUI widgets written by Jeremy O'Donoghue (jeremy@o-donoghue.com) and the Agg backend by John Hunter (jdhunter@ace.bsd.uchicago.edu)
Copyright (C) 2003-5 Jeremy O'Donoghue, John Hunter, Illinois Institute of Technology
License: This work is licensed under the matplotlib license( PSF compatible). A copy should be included with this source code.
"""
import matplotlib from matplotlib.figure import Figure
from backend_agg import FigureCanvasAgg import backend_wx # already uses wxversion.ensureMinimal('2.8') from backend_wx import FigureManager, FigureManagerWx, FigureCanvasWx, \ FigureFrameWx, DEBUG_MSG, NavigationToolbar2Wx, error_msg_wx, \ draw_if_interactive, show, Toolbar, backend_version import wx
class FigureFrameWxAgg(FigureFrameWx): def get_canvas(self, fig): return FigureCanvasWxAgg(self, -1, fig)
def _get_toolbar(self, statbar): if matplotlib.rcParams['toolbar']=='classic': toolbar = NavigationToolbarWx(self.canvas, True) elif matplotlib.rcParams['toolbar']=='toolbar2': toolbar = NavigationToolbar2WxAgg(self.canvas) toolbar.set_status_bar(statbar) else: toolbar = None return toolbar
class FigureCanvasWxAgg(FigureCanvasAgg, FigureCanvasWx): """ The FigureCanvas contains the figure and does event handling.
In the wxPython backend, it is derived from wxPanel, and (usually) lives inside a frame instantiated by a FigureManagerWx. The parent window probably implements a wxSizer to control the displayed control size - but we give a hint as to our preferred minimum size. """
def draw(self, drawDC=None): """ Render the figure using agg. """ DEBUG_MSG("draw()", 1, self) FigureCanvasAgg.draw(self)
self.bitmap = _convert_agg_to_wx_bitmap(self.get_renderer(), None) self._isDrawn = True self.gui_repaint(drawDC=drawDC)
def blit(self, bbox=None): """ Transfer the region of the agg buffer defined by bbox to the display. If bbox is None, the entire buffer is transferred. """ if bbox is None: self.bitmap = _convert_agg_to_wx_bitmap(self.get_renderer(), None) self.gui_repaint() return
l, b, w, h = bbox.bounds r = l + w t = b + h x = int(l) y = int(self.bitmap.GetHeight() - t)
srcBmp = _convert_agg_to_wx_bitmap(self.get_renderer(), None) srcDC = wx.MemoryDC() srcDC.SelectObject(srcBmp)
destDC = wx.MemoryDC() destDC.SelectObject(self.bitmap)
destDC.BeginDrawing() destDC.Blit(x, y, int(w), int(h), srcDC, x, y) destDC.EndDrawing()
destDC.SelectObject(wx.NullBitmap) srcDC.SelectObject(wx.NullBitmap) self.gui_repaint()
filetypes = FigureCanvasAgg.filetypes
def print_figure(self, filename, *args, **kwargs): # Use pure Agg renderer to draw FigureCanvasAgg.print_figure(self, filename, *args, **kwargs) # Restore the current view; this is needed because the # artist contains methods rely on particular attributes # of the rendered figure for determining things like # bounding boxes. if self._isDrawn: self.draw()
class NavigationToolbar2WxAgg(NavigationToolbar2Wx): def get_canvas(self, frame, fig): return FigureCanvasWxAgg(frame, -1, fig)
def new_figure_manager(num, *args, **kwargs): """ Create a new figure manager instance """ # in order to expose the Figure constructor to the pylab # interface we need to create the figure here DEBUG_MSG("new_figure_manager()", 3, None) backend_wx._create_wx_app()
FigureClass = kwargs.pop('FigureClass', Figure) fig = FigureClass(*args, **kwargs) frame = FigureFrameWxAgg(num, fig) figmgr = frame.get_figure_manager() if matplotlib.is_interactive(): figmgr.frame.Show() return figmgr
# # agg/wxPython image conversion functions (wxPython <= 2.6) #
def _py_convert_agg_to_wx_image(agg, bbox): """ Convert the region of the agg buffer bounded by bbox to a wx.Image. If bbox is None, the entire buffer is converted.
Note: agg must be a backend_agg.RendererAgg instance. """ image = wx.EmptyImage(int(agg.width), int(agg.height)) image.SetData(agg.tostring_rgb())
if bbox is None: # agg => rgb -> image return image else: # agg => rgb -> image => bitmap => clipped bitmap => image return wx.ImageFromBitmap(_clipped_image_as_bitmap(image, bbox))
def _py_convert_agg_to_wx_bitmap(agg, bbox): """ Convert the region of the agg buffer bounded by bbox to a wx.Bitmap. If bbox is None, the entire buffer is converted.
Note: agg must be a backend_agg.RendererAgg instance. """ if bbox is None: # agg => rgb -> image => bitmap return wx.BitmapFromImage(_py_convert_agg_to_wx_image(agg, None)) else: # agg => rgb -> image => bitmap => clipped bitmap return _clipped_image_as_bitmap( _py_convert_agg_to_wx_image(agg, None), bbox)
def _clipped_image_as_bitmap(image, bbox): """ Convert the region of a wx.Image bounded by bbox to a wx.Bitmap. """ l, b, width, height = bbox.get_bounds() r = l + width t = b + height
srcBmp = wx.BitmapFromImage(image) srcDC = wx.MemoryDC() srcDC.SelectObject(srcBmp)
destBmp = wx.EmptyBitmap(int(width), int(height)) destDC = wx.MemoryDC() destDC.SelectObject(destBmp)
destDC.BeginDrawing() x = int(l) y = int(image.GetHeight() - t) destDC.Blit(0, 0, int(width), int(height), srcDC, x, y) destDC.EndDrawing()
srcDC.SelectObject(wx.NullBitmap) destDC.SelectObject(wx.NullBitmap)
return destBmp
# # agg/wxPython image conversion functions (wxPython >= 2.8) #
def _py_WX28_convert_agg_to_wx_image(agg, bbox): """ Convert the region of the agg buffer bounded by bbox to a wx.Image. If bbox is None, the entire buffer is converted.
Note: agg must be a backend_agg.RendererAgg instance. """ if bbox is None: # agg => rgb -> image image = wx.EmptyImage(int(agg.width), int(agg.height)) image.SetData(agg.tostring_rgb()) return image else: # agg => rgba buffer -> bitmap => clipped bitmap => image return wx.ImageFromBitmap(_WX28_clipped_agg_as_bitmap(agg, bbox))
def _py_WX28_convert_agg_to_wx_bitmap(agg, bbox): """ Convert the region of the agg buffer bounded by bbox to a wx.Bitmap. If bbox is None, the entire buffer is converted.
Note: agg must be a backend_agg.RendererAgg instance. """ if bbox is None: # agg => rgba buffer -> bitmap return wx.BitmapFromBufferRGBA(int(agg.width), int(agg.height), agg.buffer_rgba(0, 0)) else: # agg => rgba buffer -> bitmap => clipped bitmap return _WX28_clipped_agg_as_bitmap(agg, bbox)
def _WX28_clipped_agg_as_bitmap(agg, bbox): """ Convert the region of a the agg buffer bounded by bbox to a wx.Bitmap.
Note: agg must be a backend_agg.RendererAgg instance. """ l, b, width, height = bbox.get_bounds() r = l + width t = b + height
srcBmp = wx.BitmapFromBufferRGBA(int(agg.width), int(agg.height), agg.buffer_rgba(0, 0)) srcDC = wx.MemoryDC() srcDC.SelectObject(srcBmp)
destBmp = wx.EmptyBitmap(int(width), int(height)) destDC = wx.MemoryDC() destDC.SelectObject(destBmp)
destDC.BeginDrawing() x = int(l) y = int(int(agg.height) - t) destDC.Blit(0, 0, int(width), int(height), srcDC, x, y) destDC.EndDrawing()
srcDC.SelectObject(wx.NullBitmap) destDC.SelectObject(wx.NullBitmap)
return destBmp
def _use_accelerator(state): """ Enable or disable the WXAgg accelerator, if it is present and is also compatible with whatever version of wxPython is in use. """ global _convert_agg_to_wx_image global _convert_agg_to_wx_bitmap
if getattr(wx, '__version__', '0.0')[0:3] < '2.8': # wxPython < 2.8, so use the C++ accelerator or the Python routines if state and _wxagg is not None: _convert_agg_to_wx_image = _wxagg.convert_agg_to_wx_image _convert_agg_to_wx_bitmap = _wxagg.convert_agg_to_wx_bitmap else: _convert_agg_to_wx_image = _py_convert_agg_to_wx_image _convert_agg_to_wx_bitmap = _py_convert_agg_to_wx_bitmap else: # wxPython >= 2.8, so use the accelerated Python routines _convert_agg_to_wx_image = _py_WX28_convert_agg_to_wx_image _convert_agg_to_wx_bitmap = _py_WX28_convert_agg_to_wx_bitmap
# try to load the WXAgg accelerator try: import _wxagg except ImportError: _wxagg = None
# if it's present, use it _use_accelerator(True)
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