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""" Abstract base classes define the primitives that renderers and graphics contexts must implement to serve as a matplotlib backend
:class:`RendererBase` An abstract base class to handle drawing/rendering operations.
:class:`FigureCanvasBase` The abstraction layer that separates the :class:`matplotlib.figure.Figure` from the backend specific details like a user interface drawing area
:class:`GraphicsContextBase` An abstract base class that provides color, line styles, etc...
:class:`Event` The base class for all of the matplotlib event handling. Derived classes suh as :class:`KeyEvent` and :class:`MouseEvent` store the meta data like keys and buttons pressed, x and y locations in pixel and :class:`~matplotlib.axes.Axes` coordinates.
"""
from __future__ import division import os, warnings, time
import numpy as np import matplotlib.cbook as cbook import matplotlib.colors as colors import matplotlib.transforms as transforms import matplotlib.widgets as widgets import matplotlib.path as path from matplotlib import rcParams
from matplotlib.transforms import Bbox, TransformedBbox, Affine2D import cStringIO
import matplotlib.tight_bbox as tight_bbox
class RendererBase: """An abstract base class to handle drawing/rendering operations.
The following methods *must* be implemented in the backend:
* :meth:`draw_path` * :meth:`draw_image` * :meth:`draw_text` * :meth:`get_text_width_height_descent`
The following methods *should* be implemented in the backend for optimization reasons:
* :meth:`draw_markers` * :meth:`draw_path_collection` * :meth:`draw_quad_mesh` """ def __init__(self): self._texmanager = None
def open_group(self, s, gid=None): """ Open a grouping element with label *s*. If *gid* is given, use *gid* as the id of the group. Is only currently used by :mod:`~matplotlib.backends.backend_svg`. """ pass
def close_group(self, s): """ Close a grouping element with label *s* Is only currently used by :mod:`~matplotlib.backends.backend_svg` """ pass
def draw_path(self, gc, path, transform, rgbFace=None): """ Draws a :class:`~matplotlib.path.Path` instance using the given affine transform. """ raise NotImplementedError
def draw_markers(self, gc, marker_path, marker_trans, path, trans, rgbFace=None): """ Draws a marker at each of the vertices in path. This includes all vertices, including control points on curves. To avoid that behavior, those vertices should be removed before calling this function.
*gc* the :class:`GraphicsContextBase` instance
*marker_trans* is an affine transform applied to the marker.
*trans* is an affine transform applied to the path.
This provides a fallback implementation of draw_markers that makes multiple calls to :meth:`draw_path`. Some backends may want to override this method in order to draw the marker only once and reuse it multiple times. """ for vertices, codes in path.iter_segments(trans, simplify=False): if len(vertices): x,y = vertices[-2:] self.draw_path(gc, marker_path, marker_trans + transforms.Affine2D().translate(x, y), rgbFace)
def draw_path_collection(self, master_transform, cliprect, clippath, clippath_trans, paths, all_transforms, offsets, offsetTrans, facecolors, edgecolors, linewidths, linestyles, antialiaseds, urls): """ Draws a collection of paths, selecting drawing properties from the lists *facecolors*, *edgecolors*, *linewidths*, *linestyles* and *antialiaseds*. *offsets* is a list of offsets to apply to each of the paths. The offsets in *offsets* are first transformed by *offsetTrans* before being applied.
This provides a fallback implementation of :meth:`draw_path_collection` that makes multiple calls to draw_path. Some backends may want to override this in order to render each set of path data only once, and then reference that path multiple times with the different offsets, colors, styles etc. The generator methods :meth:`_iter_collection_raw_paths` and :meth:`_iter_collection` are provided to help with (and standardize) the implementation across backends. It is highly recommended to use those generators, so that changes to the behavior of :meth:`draw_path_collection` can be made globally. """ path_ids = [] for path, transform in self._iter_collection_raw_paths( master_transform, paths, all_transforms): path_ids.append((path, transform))
for xo, yo, path_id, gc, rgbFace in self._iter_collection( path_ids, cliprect, clippath, clippath_trans, offsets, offsetTrans, facecolors, edgecolors, linewidths, linestyles, antialiaseds, urls): path, transform = path_id transform = transforms.Affine2D(transform.get_matrix()).translate(xo, yo) self.draw_path(gc, path, transform, rgbFace)
def draw_quad_mesh(self, master_transform, cliprect, clippath, clippath_trans, meshWidth, meshHeight, coordinates, offsets, offsetTrans, facecolors, antialiased, showedges): """ This provides a fallback implementation of :meth:`draw_quad_mesh` that generates paths and then calls :meth:`draw_path_collection`. """ from matplotlib.collections import QuadMesh paths = QuadMesh.convert_mesh_to_paths( meshWidth, meshHeight, coordinates)
if showedges: edgecolors = np.array([[0.0, 0.0, 0.0, 1.0]], np.float_) linewidths = np.array([1.0], np.float_) else: edgecolors = facecolors linewidths = np.array([0.0], np.float_)
return self.draw_path_collection( master_transform, cliprect, clippath, clippath_trans, paths, [], offsets, offsetTrans, facecolors, edgecolors, linewidths, [], [antialiased], [None])
def _iter_collection_raw_paths(self, master_transform, paths, all_transforms): """ This is a helper method (along with :meth:`_iter_collection`) to make it easier to write a space-efficent :meth:`draw_path_collection` implementation in a backend.
This method yields all of the base path/transform combinations, given a master transform, a list of paths and list of transforms.
The arguments should be exactly what is passed in to :meth:`draw_path_collection`.
The backend should take each yielded path and transform and create an object that can be referenced (reused) later. """ Npaths = len(paths) Ntransforms = len(all_transforms) N = max(Npaths, Ntransforms)
if Npaths == 0: return
transform = transforms.IdentityTransform() for i in xrange(N): path = paths[i % Npaths] if Ntransforms: transform = all_transforms[i % Ntransforms] yield path, transform + master_transform
def _iter_collection(self, path_ids, cliprect, clippath, clippath_trans, offsets, offsetTrans, facecolors, edgecolors, linewidths, linestyles, antialiaseds, urls): """ This is a helper method (along with :meth:`_iter_collection_raw_paths`) to make it easier to write a space-efficent :meth:`draw_path_collection` implementation in a backend.
This method yields all of the path, offset and graphics context combinations to draw the path collection. The caller should already have looped over the results of :meth:`_iter_collection_raw_paths` to draw this collection.
The arguments should be the same as that passed into :meth:`draw_path_collection`, with the exception of *path_ids*, which is a list of arbitrary objects that the backend will use to reference one of the paths created in the :meth:`_iter_collection_raw_paths` stage.
Each yielded result is of the form::
xo, yo, path_id, gc, rgbFace
where *xo*, *yo* is an offset; *path_id* is one of the elements of *path_ids*; *gc* is a graphics context and *rgbFace* is a color to use for filling the path. """ Npaths = len(path_ids) Noffsets = len(offsets) N = max(Npaths, Noffsets) Nfacecolors = len(facecolors) Nedgecolors = len(edgecolors) Nlinewidths = len(linewidths) Nlinestyles = len(linestyles) Naa = len(antialiaseds) Nurls = len(urls)
if (Nfacecolors == 0 and Nedgecolors == 0) or Npaths == 0: return if Noffsets: toffsets = offsetTrans.transform(offsets)
gc = self.new_gc()
gc.set_clip_rectangle(cliprect) if clippath is not None: clippath = transforms.TransformedPath(clippath, clippath_trans) gc.set_clip_path(clippath)
if Nfacecolors == 0: rgbFace = None
if Nedgecolors == 0: gc.set_linewidth(0.0)
xo, yo = 0, 0 for i in xrange(N): path_id = path_ids[i % Npaths] if Noffsets: xo, yo = toffsets[i % Noffsets] if Nfacecolors: rgbFace = facecolors[i % Nfacecolors] if Nedgecolors: gc.set_foreground(edgecolors[i % Nedgecolors]) if Nlinewidths: gc.set_linewidth(linewidths[i % Nlinewidths]) if Nlinestyles: gc.set_dashes(*linestyles[i % Nlinestyles]) if rgbFace is not None and len(rgbFace)==4: gc.set_alpha(rgbFace[-1]) rgbFace = rgbFace[:3] gc.set_antialiased(antialiaseds[i % Naa]) if Nurls: gc.set_url(urls[i % Nurls])
yield xo, yo, path_id, gc, rgbFace gc.restore()
def get_image_magnification(self): """ Get the factor by which to magnify images passed to :meth:`draw_image`. Allows a backend to have images at a different resolution to other artists. """ return 1.0
def draw_image(self, x, y, im, bbox, clippath=None, clippath_trans=None): """ Draw the image instance into the current axes;
*x* is the distance in pixels from the left hand side of the canvas.
*y* the distance from the origin. That is, if origin is upper, y is the distance from top. If origin is lower, y is the distance from bottom
*im* the :class:`matplotlib._image.Image` instance
*bbox* a :class:`matplotlib.transforms.Bbox` instance for clipping, or None
""" raise NotImplementedError
def option_image_nocomposite(self): """ overwrite this method for renderers that do not necessarily want to rescale and composite raster images. (like SVG) """ return False
def draw_tex(self, gc, x, y, s, prop, angle, ismath='TeX!'): raise NotImplementedError
def draw_text(self, gc, x, y, s, prop, angle, ismath=False): """ Draw the text instance
*gc* the :class:`GraphicsContextBase` instance
*x* the x location of the text in display coords
*y* the y location of the text in display coords
*s* a :class:`matplotlib.text.Text` instance
*prop* a :class:`matplotlib.font_manager.FontProperties` instance
*angle* the rotation angle in degrees
**backend implementers note**
When you are trying to determine if you have gotten your bounding box right (which is what enables the text layout/alignment to work properly), it helps to change the line in text.py::
if 0: bbox_artist(self, renderer)
to if 1, and then the actual bounding box will be blotted along with your text. """ raise NotImplementedError
def flipy(self): """ Return true if y small numbers are top for renderer Is used for drawing text (:mod:`matplotlib.text`) and images (:mod:`matplotlib.image`) only """ return True
def get_canvas_width_height(self): 'return the canvas width and height in display coords' return 1, 1
def get_texmanager(self): """ return the :class:`matplotlib.texmanager.TexManager` instance """ if self._texmanager is None: from matplotlib.texmanager import TexManager self._texmanager = TexManager() return self._texmanager
def get_text_width_height_descent(self, s, prop, ismath): """ get the width and height, and the offset from the bottom to the baseline (descent), in display coords of the string s with :class:`~matplotlib.font_manager.FontProperties` prop """ raise NotImplementedError
def new_gc(self): """ Return an instance of a :class:`GraphicsContextBase` """ return GraphicsContextBase()
def points_to_pixels(self, points): """ Convert points to display units
*points* a float or a numpy array of float
return points converted to pixels
You need to override this function (unless your backend doesn't have a dpi, eg, postscript or svg). Some imaging systems assume some value for pixels per inch::
points to pixels = points * pixels_per_inch/72.0 * dpi/72.0 """ return points
def strip_math(self, s): return cbook.strip_math(s)
def start_rasterizing(self): pass
def stop_rasterizing(self): pass
class GraphicsContextBase: """ An abstract base class that provides color, line styles, etc... """
# a mapping from dash styles to suggested offset, dash pairs dashd = { 'solid' : (None, None), 'dashed' : (0, (6.0, 6.0)), 'dashdot' : (0, (3.0, 5.0, 1.0, 5.0)), 'dotted' : (0, (1.0, 3.0)), }
def __init__(self): self._alpha = 1.0 self._antialiased = 1 # use 0,1 not True, False for extension code self._capstyle = 'butt' self._cliprect = None self._clippath = None self._dashes = None, None self._joinstyle = 'round' self._linestyle = 'solid' self._linewidth = 1 self._rgb = (0.0, 0.0, 0.0) self._hatch = None self._url = None self._snap = None
def copy_properties(self, gc): 'Copy properties from gc to self' self._alpha = gc._alpha self._antialiased = gc._antialiased self._capstyle = gc._capstyle self._cliprect = gc._cliprect self._clippath = gc._clippath self._dashes = gc._dashes self._joinstyle = gc._joinstyle self._linestyle = gc._linestyle self._linewidth = gc._linewidth self._rgb = gc._rgb self._hatch = gc._hatch self._url = gc._url self._snap = gc._snap
def restore(self): """ Restore the graphics context from the stack - needed only for backends that save graphics contexts on a stack """ pass
def get_alpha(self): """ Return the alpha value used for blending - not supported on all backends """ return self._alpha
def get_antialiased(self): "Return true if the object should try to do antialiased rendering" return self._antialiased
def get_capstyle(self): """ Return the capstyle as a string in ('butt', 'round', 'projecting') """ return self._capstyle
def get_clip_rectangle(self): """ Return the clip rectangle as a :class:`~matplotlib.transforms.Bbox` instance """ return self._cliprect
def get_clip_path(self): """ Return the clip path in the form (path, transform), where path is a :class:`~matplotlib.path.Path` instance, and transform is an affine transform to apply to the path before clipping. """ if self._clippath is not None: return self._clippath.get_transformed_path_and_affine() return None, None
def get_dashes(self): """ Return the dash information as an offset dashlist tuple.
The dash list is a even size list that gives the ink on, ink off in pixels.
See p107 of to PostScript `BLUEBOOK <http://www-cdf.fnal.gov/offline/PostScript/BLUEBOOK.PDF>`_ for more info.
Default value is None """ return self._dashes
def get_joinstyle(self): """ Return the line join style as one of ('miter', 'round', 'bevel') """ return self._joinstyle
def get_linestyle(self, style): """ Return the linestyle: one of ('solid', 'dashed', 'dashdot', 'dotted'). """ return self._linestyle
def get_linewidth(self): """ Return the line width in points as a scalar """ return self._linewidth
def get_rgb(self): """ returns a tuple of three floats from 0-1. color can be a matlab format string, a html hex color string, or a rgb tuple """ return self._rgb
def get_url(self): """ returns a url if one is set, None otherwise """ return self._url
def get_snap(self): """ returns the snap setting which may be:
* True: snap vertices to the nearest pixel center
* False: leave vertices as-is
* None: (auto) If the path contains only rectilinear line segments, round to the nearest pixel center """ return self._snap
def set_alpha(self, alpha): """ Set the alpha value used for blending - not supported on all backends """ self._alpha = alpha
def set_antialiased(self, b): """ True if object should be drawn with antialiased rendering """
# use 0, 1 to make life easier on extension code trying to read the gc if b: self._antialiased = 1 else: self._antialiased = 0
def set_capstyle(self, cs): """ Set the capstyle as a string in ('butt', 'round', 'projecting') """ if cs in ('butt', 'round', 'projecting'): self._capstyle = cs else: raise ValueError('Unrecognized cap style. Found %s' % cs)
def set_clip_rectangle(self, rectangle): """ Set the clip rectangle with sequence (left, bottom, width, height) """ self._cliprect = rectangle
def set_clip_path(self, path): """ Set the clip path and transformation. Path should be a :class:`~matplotlib.transforms.TransformedPath` instance. """ assert path is None or isinstance(path, transforms.TransformedPath) self._clippath = path
def set_dashes(self, dash_offset, dash_list): """ Set the dash style for the gc.
*dash_offset* is the offset (usually 0).
*dash_list* specifies the on-off sequence as points. ``(None, None)`` specifies a solid line
""" self._dashes = dash_offset, dash_list
def set_foreground(self, fg, isRGB=False): """ Set the foreground color. fg can be a matlab format string, a html hex color string, an rgb unit tuple, or a float between 0 and 1. In the latter case, grayscale is used.
The :class:`GraphicsContextBase` converts colors to rgb internally. If you know the color is rgb already, you can set ``isRGB=True`` to avoid the performace hit of the conversion """ if isRGB: self._rgb = fg else: self._rgb = colors.colorConverter.to_rgba(fg)
def set_graylevel(self, frac): """ Set the foreground color to be a gray level with *frac* """ self._rgb = (frac, frac, frac)
def set_joinstyle(self, js): """ Set the join style to be one of ('miter', 'round', 'bevel') """ if js in ('miter', 'round', 'bevel'): self._joinstyle = js else: raise ValueError('Unrecognized join style. Found %s' % js)
def set_linewidth(self, w): """ Set the linewidth in points """ self._linewidth = w
def set_linestyle(self, style): """ Set the linestyle to be one of ('solid', 'dashed', 'dashdot', 'dotted'). """ try: offset, dashes = self.dashd[style] except: raise ValueError('Unrecognized linestyle: %s' % style) self._linestyle = style self.set_dashes(offset, dashes)
def set_url(self, url): """ Sets the url for links in compatible backends """ self._url = url
def set_snap(self, snap): """ Sets the snap setting which may be:
* True: snap vertices to the nearest pixel center
* False: leave vertices as-is
* None: (auto) If the path contains only rectilinear line segments, round to the nearest pixel center """ self._snap = snap
def set_hatch(self, hatch): """ Sets the hatch style for filling """ self._hatch = hatch
def get_hatch(self): """ Gets the current hatch style """ return self._hatch
def get_hatch_path(self, density=6.0): """ Returns a Path for the current hatch. """ if self._hatch is None: return None return path.Path.hatch(self._hatch, density)
class Event: """ A matplotlib event. Attach additional attributes as defined in :meth:`FigureCanvasBase.mpl_connect`. The following attributes are defined and shown with their default values
*name* the event name
*canvas* the FigureCanvas instance generating the event
*guiEvent* the GUI event that triggered the matplotlib event
""" def __init__(self, name, canvas,guiEvent=None): self.name = name self.canvas = canvas self.guiEvent = guiEvent
class IdleEvent(Event): """ An event triggered by the GUI backend when it is idle -- useful for passive animation """ pass
class DrawEvent(Event): """ An event triggered by a draw operation on the canvas
In addition to the :class:`Event` attributes, the following event attributes are defined:
*renderer* the :class:`RendererBase` instance for the draw event
""" def __init__(self, name, canvas, renderer): Event.__init__(self, name, canvas) self.renderer = renderer
class ResizeEvent(Event): """ An event triggered by a canvas resize
In addition to the :class:`Event` attributes, the following event attributes are defined:
*width* width of the canvas in pixels
*height* height of the canvas in pixels
""" def __init__(self, name, canvas): Event.__init__(self, name, canvas) self.width, self.height = canvas.get_width_height()
class LocationEvent(Event): """ A event that has a screen location
The following additional attributes are defined and shown with their default values
In addition to the :class:`Event` attributes, the following event attributes are defined:
*x* x position - pixels from left of canvas
*y* y position - pixels from bottom of canvas
*inaxes* the :class:`~matplotlib.axes.Axes` instance if mouse is over axes
*xdata* x coord of mouse in data coords
*ydata* y coord of mouse in data coords
""" x = None # x position - pixels from left of canvas y = None # y position - pixels from right of canvas inaxes = None # the Axes instance if mouse us over axes xdata = None # x coord of mouse in data coords ydata = None # y coord of mouse in data coords
# the last event that was triggered before this one lastevent = None
def __init__(self, name, canvas, x, y,guiEvent=None): """ *x*, *y* in figure coords, 0,0 = bottom, left """ Event.__init__(self, name, canvas,guiEvent=guiEvent) self.x = x self.y = y
if x is None or y is None: # cannot check if event was in axes if no x,y info self.inaxes = None self._update_enter_leave() return
# Find all axes containing the mouse axes_list = [a for a in self.canvas.figure.get_axes() if a.in_axes(self)]
if len(axes_list) == 0: # None found self.inaxes = None self._update_enter_leave() return elif (len(axes_list) > 1): # Overlap, get the highest zorder axCmp = lambda _x,_y: cmp(_x.zorder, _y.zorder) axes_list.sort(axCmp) self.inaxes = axes_list[-1] # Use the highest zorder else: # Just found one hit self.inaxes = axes_list[0]
try: xdata, ydata = self.inaxes.transData.inverted().transform_point((x, y)) except ValueError: self.xdata = None self.ydata = None else: self.xdata = xdata self.ydata = ydata
self._update_enter_leave()
def _update_enter_leave(self): 'process the figure/axes enter leave events' if LocationEvent.lastevent is not None: last = LocationEvent.lastevent if last.inaxes!=self.inaxes: # process axes enter/leave events if last.inaxes is not None: last.canvas.callbacks.process('axes_leave_event', last) if self.inaxes is not None: self.canvas.callbacks.process('axes_enter_event', self)
else: # process a figure enter event if self.inaxes is not None: self.canvas.callbacks.process('axes_enter_event', self)
LocationEvent.lastevent = self
class MouseEvent(LocationEvent): """ A mouse event ('button_press_event', 'button_release_event', 'scroll_event', 'motion_notify_event').
In addition to the :class:`Event` and :class:`LocationEvent` attributes, the following attributes are defined:
*button* button pressed None, 1, 2, 3, 'up', 'down' (up and down are used for scroll events)
*key* the key pressed: None, chr(range(255), 'shift', 'win', or 'control'
*step* number of scroll steps (positive for 'up', negative for 'down')
Example usage::
def on_press(event): print 'you pressed', event.button, event.xdata, event.ydata
cid = fig.canvas.mpl_connect('button_press_event', on_press)
""" x = None # x position - pixels from left of canvas y = None # y position - pixels from right of canvas button = None # button pressed None, 1, 2, 3 inaxes = None # the Axes instance if mouse us over axes xdata = None # x coord of mouse in data coords ydata = None # y coord of mouse in data coords step = None # scroll steps for scroll events
def __init__(self, name, canvas, x, y, button=None, key=None, step=0, guiEvent=None): """ x, y in figure coords, 0,0 = bottom, left button pressed None, 1, 2, 3, 'up', 'down' """ LocationEvent.__init__(self, name, canvas, x, y, guiEvent=guiEvent) self.button = button self.key = key self.step = step
class PickEvent(Event): """ a pick event, fired when the user picks a location on the canvas sufficiently close to an artist.
Attrs: all the :class:`Event` attributes plus
*mouseevent* the :class:`MouseEvent` that generated the pick
*artist* the :class:`~matplotlib.artist.Artist` picked
other extra class dependent attrs -- eg a :class:`~matplotlib.lines.Line2D` pick may define different extra attributes than a :class:`~matplotlib.collections.PatchCollection` pick event
Example usage::
line, = ax.plot(rand(100), 'o', picker=5) # 5 points tolerance
def on_pick(event): thisline = event.artist xdata, ydata = thisline.get_data() ind = event.ind print 'on pick line:', zip(xdata[ind], ydata[ind])
cid = fig.canvas.mpl_connect('pick_event', on_pick)
""" def __init__(self, name, canvas, mouseevent, artist, guiEvent=None, **kwargs): Event.__init__(self, name, canvas, guiEvent) self.mouseevent = mouseevent self.artist = artist self.__dict__.update(kwargs)
class KeyEvent(LocationEvent): """ A key event (key press, key release).
Attach additional attributes as defined in :meth:`FigureCanvasBase.mpl_connect`.
In addition to the :class:`Event` and :class:`LocationEvent` attributes, the following attributes are defined:
*key* the key pressed: None, chr(range(255), shift, win, or control
This interface may change slightly when better support for modifier keys is included.
Example usage::
def on_key(event): print 'you pressed', event.key, event.xdata, event.ydata
cid = fig.canvas.mpl_connect('key_press_event', on_key)
""" def __init__(self, name, canvas, key, x=0, y=0, guiEvent=None): LocationEvent.__init__(self, name, canvas, x, y, guiEvent=guiEvent) self.key = key
class FigureCanvasBase: """ The canvas the figure renders into.
Public attributes
*figure* A :class:`matplotlib.figure.Figure` instance
""" events = [ 'resize_event', 'draw_event', 'key_press_event', 'key_release_event', 'button_press_event', 'button_release_event', 'scroll_event', 'motion_notify_event', 'pick_event', 'idle_event', 'figure_enter_event', 'figure_leave_event', 'axes_enter_event', 'axes_leave_event' ]
def __init__(self, figure): figure.set_canvas(self) self.figure = figure # a dictionary from event name to a dictionary that maps cid->func self.callbacks = cbook.CallbackRegistry(self.events) self.widgetlock = widgets.LockDraw() self._button = None # the button pressed self._key = None # the key pressed self._lastx, self._lasty = None, None self.button_pick_id = self.mpl_connect('button_press_event',self.pick) self.scroll_pick_id = self.mpl_connect('scroll_event',self.pick)
if False: ## highlight the artists that are hit self.mpl_connect('motion_notify_event',self.onHilite) ## delete the artists that are clicked on #self.mpl_disconnect(self.button_pick_id) #self.mpl_connect('button_press_event',self.onRemove)
def onRemove(self, ev): """ Mouse event processor which removes the top artist under the cursor. Connect this to the 'mouse_press_event' using::
canvas.mpl_connect('mouse_press_event',canvas.onRemove) """ def sort_artists(artists): # This depends on stable sort and artists returned # from get_children in z order. L = [ (h.zorder, h) for h in artists ] L.sort() return [ h for zorder, h in L ]
# Find the top artist under the cursor under = sort_artists(self.figure.hitlist(ev)) h = None if under: h = under[-1]
# Try deleting that artist, or its parent if you # can't delete the artist while h: print "Removing",h if h.remove(): self.draw_idle() break parent = None for p in under: if h in p.get_children(): parent = p break h = parent
def onHilite(self, ev): """ Mouse event processor which highlights the artists under the cursor. Connect this to the 'motion_notify_event' using::
canvas.mpl_connect('motion_notify_event',canvas.onHilite) """ if not hasattr(self,'_active'): self._active = dict()
under = self.figure.hitlist(ev) enter = [a for a in under if a not in self._active] leave = [a for a in self._active if a not in under] #print "within:"," ".join([str(x) for x in under]) #print "entering:",[str(a) for a in enter] #print "leaving:",[str(a) for a in leave] # On leave restore the captured colour for a in leave: if hasattr(a,'get_color'): a.set_color(self._active[a]) elif hasattr(a,'get_edgecolor'): a.set_edgecolor(self._active[a][0]) a.set_facecolor(self._active[a][1]) del self._active[a] # On enter, capture the color and repaint the artist # with the highlight colour. Capturing colour has to # be done first in case the parent recolouring affects # the child. for a in enter: if hasattr(a,'get_color'): self._active[a] = a.get_color() elif hasattr(a,'get_edgecolor'): self._active[a] = (a.get_edgecolor(),a.get_facecolor()) else: self._active[a] = None for a in enter: if hasattr(a,'get_color'): a.set_color('red') elif hasattr(a,'get_edgecolor'): a.set_edgecolor('red') a.set_facecolor('lightblue') else: self._active[a] = None self.draw_idle()
def pick(self, mouseevent): if not self.widgetlock.locked(): self.figure.pick(mouseevent)
def blit(self, bbox=None): """ blit the canvas in bbox (default entire canvas) """ pass
def resize(self, w, h): """ set the canvas size in pixels """ pass
def draw_event(self, renderer): """ This method will be call all functions connected to the 'draw_event' with a :class:`DrawEvent` """
s = 'draw_event' event = DrawEvent(s, self, renderer) self.callbacks.process(s, event)
def resize_event(self): """ This method will be call all functions connected to the 'resize_event' with a :class:`ResizeEvent` """
s = 'resize_event' event = ResizeEvent(s, self) self.callbacks.process(s, event)
def key_press_event(self, key, guiEvent=None): """ This method will be call all functions connected to the 'key_press_event' with a :class:`KeyEvent` """ self._key = key s = 'key_press_event' event = KeyEvent(s, self, key, self._lastx, self._lasty, guiEvent=guiEvent) self.callbacks.process(s, event)
def key_release_event(self, key, guiEvent=None): """ This method will be call all functions connected to the 'key_release_event' with a :class:`KeyEvent` """ s = 'key_release_event' event = KeyEvent(s, self, key, self._lastx, self._lasty, guiEvent=guiEvent) self.callbacks.process(s, event) self._key = None
def pick_event(self, mouseevent, artist, **kwargs): """ This method will be called by artists who are picked and will fire off :class:`PickEvent` callbacks registered listeners """ s = 'pick_event' event = PickEvent(s, self, mouseevent, artist, **kwargs) self.callbacks.process(s, event)
def scroll_event(self, x, y, step, guiEvent=None): """ Backend derived classes should call this function on any scroll wheel event. x,y are the canvas coords: 0,0 is lower, left. button and key are as defined in MouseEvent.
This method will be call all functions connected to the 'scroll_event' with a :class:`MouseEvent` instance. """ if step >= 0: self._button = 'up' else: self._button = 'down' s = 'scroll_event' mouseevent = MouseEvent(s, self, x, y, self._button, self._key, step=step, guiEvent=guiEvent) self.callbacks.process(s, mouseevent)
def button_press_event(self, x, y, button, guiEvent=None): """ Backend derived classes should call this function on any mouse button press. x,y are the canvas coords: 0,0 is lower, left. button and key are as defined in :class:`MouseEvent`.
This method will be call all functions connected to the 'button_press_event' with a :class:`MouseEvent` instance.
""" self._button = button s = 'button_press_event' mouseevent = MouseEvent(s, self, x, y, button, self._key, guiEvent=guiEvent) self.callbacks.process(s, mouseevent)
def button_release_event(self, x, y, button, guiEvent=None): """ Backend derived classes should call this function on any mouse button release.
*x* the canvas coordinates where 0=left
*y* the canvas coordinates where 0=bottom
*guiEvent* the native UI event that generated the mpl event
This method will be call all functions connected to the 'button_release_event' with a :class:`MouseEvent` instance.
""" s = 'button_release_event' event = MouseEvent(s, self, x, y, button, self._key, guiEvent=guiEvent) self.callbacks.process(s, event) self._button = None
def motion_notify_event(self, x, y, guiEvent=None): """ Backend derived classes should call this function on any motion-notify-event.
*x* the canvas coordinates where 0=left
*y* the canvas coordinates where 0=bottom
*guiEvent* the native UI event that generated the mpl event
This method will be call all functions connected to the 'motion_notify_event' with a :class:`MouseEvent` instance.
""" self._lastx, self._lasty = x, y s = 'motion_notify_event' event = MouseEvent(s, self, x, y, self._button, self._key, guiEvent=guiEvent) self.callbacks.process(s, event)
def leave_notify_event(self, guiEvent=None): """ Backend derived classes should call this function when leaving canvas
*guiEvent* the native UI event that generated the mpl event
""" self.callbacks.process('figure_leave_event', LocationEvent.lastevent) LocationEvent.lastevent = None
def enter_notify_event(self, guiEvent=None): """ Backend derived classes should call this function when entering canvas
*guiEvent* the native UI event that generated the mpl event
""" event = Event('figure_enter_event', self, guiEvent) self.callbacks.process('figure_enter_event', event)
def idle_event(self, guiEvent=None): 'call when GUI is idle' s = 'idle_event' event = IdleEvent(s, self, guiEvent=guiEvent) self.callbacks.process(s, event)
def draw(self, *args, **kwargs): """ Render the :class:`~matplotlib.figure.Figure` """ pass
def draw_idle(self, *args, **kwargs): """ :meth:`draw` only if idle; defaults to draw but backends can overrride """ self.draw(*args, **kwargs)
def draw_cursor(self, event): """ Draw a cursor in the event.axes if inaxes is not None. Use native GUI drawing for efficiency if possible """ pass
def get_width_height(self): """ return the figure width and height in points or pixels (depending on the backend), truncated to integers """ return int(self.figure.bbox.width), int(self.figure.bbox.height)
filetypes = { 'emf': 'Enhanced Metafile', 'eps': 'Encapsulated Postscript', 'pdf': 'Portable Document Format', 'png': 'Portable Network Graphics', 'ps' : 'Postscript', 'raw': 'Raw RGBA bitmap', 'rgba': 'Raw RGBA bitmap', 'svg': 'Scalable Vector Graphics', 'svgz': 'Scalable Vector Graphics' }
# All of these print_* functions do a lazy import because # a) otherwise we'd have cyclical imports, since all of these # classes inherit from FigureCanvasBase # b) so we don't import a bunch of stuff the user may never use
def print_emf(self, *args, **kwargs): from backends.backend_emf import FigureCanvasEMF # lazy import emf = self.switch_backends(FigureCanvasEMF) return emf.print_emf(*args, **kwargs)
def print_eps(self, *args, **kwargs): from backends.backend_ps import FigureCanvasPS # lazy import ps = self.switch_backends(FigureCanvasPS) return ps.print_eps(*args, **kwargs)
def print_pdf(self, *args, **kwargs): from backends.backend_pdf import FigureCanvasPdf # lazy import pdf = self.switch_backends(FigureCanvasPdf) return pdf.print_pdf(*args, **kwargs)
def print_png(self, *args, **kwargs): from backends.backend_agg import FigureCanvasAgg # lazy import agg = self.switch_backends(FigureCanvasAgg) return agg.print_png(*args, **kwargs)
def print_ps(self, *args, **kwargs): from backends.backend_ps import FigureCanvasPS # lazy import ps = self.switch_backends(FigureCanvasPS) return ps.print_ps(*args, **kwargs)
def print_raw(self, *args, **kwargs): from backends.backend_agg import FigureCanvasAgg # lazy import agg = self.switch_backends(FigureCanvasAgg) return agg.print_raw(*args, **kwargs) print_bmp = print_rgb = print_raw
def print_svg(self, *args, **kwargs): from backends.backend_svg import FigureCanvasSVG # lazy import svg = self.switch_backends(FigureCanvasSVG) return svg.print_svg(*args, **kwargs)
def print_svgz(self, *args, **kwargs): from backends.backend_svg import FigureCanvasSVG # lazy import svg = self.switch_backends(FigureCanvasSVG) return svg.print_svgz(*args, **kwargs)
def get_supported_filetypes(self): return self.filetypes
def get_supported_filetypes_grouped(self): groupings = {} for ext, name in self.filetypes.items(): groupings.setdefault(name, []).append(ext) groupings[name].sort() return groupings
def print_figure(self, filename, dpi=None, facecolor='w', edgecolor='w', orientation='portrait', format=None, **kwargs): """ Render the figure to hardcopy. Set the figure patch face and edge colors. This is useful because some of the GUIs have a gray figure face color background and you'll probably want to override this on hardcopy.
Arguments are:
*filename* can also be a file object on image backends
*orientation* only currently applies to PostScript printing.
*dpi* the dots per inch to save the figure in; if None, use savefig.dpi
*facecolor* the facecolor of the figure
*edgecolor* the edgecolor of the figure
*orientation* ' landscape' | 'portrait' (not supported on all backends)
*format* when set, forcibly set the file format to save to """ if format is None: if cbook.is_string_like(filename): format = os.path.splitext(filename)[1][1:] if format is None or format == '': format = self.get_default_filetype() if cbook.is_string_like(filename): filename = filename.rstrip('.') + '.' + format format = format.lower()
method_name = 'print_%s' % format if (format not in self.filetypes or not hasattr(self, method_name)): formats = self.filetypes.keys() formats.sort() raise ValueError( 'Format "%s" is not supported.\n' 'Supported formats: ' '%s.' % (format, ', '.join(formats)))
if dpi is None: dpi = rcParams['savefig.dpi']
origDPI = self.figure.dpi origfacecolor = self.figure.get_facecolor() origedgecolor = self.figure.get_edgecolor()
self.figure.dpi = dpi self.figure.set_facecolor(facecolor) self.figure.set_edgecolor(edgecolor)
bbox_inches = kwargs.pop("bbox_inches", None)
if bbox_inches: # call adjust_bbox to save only the given area if bbox_inches == "tight": # when bbox_inches == "tight", it saves the figure # twice. The first save command is just to estimate # the bounding box of the figure. A stringIO object is # used as a temporary file object, but it causes a # problem for some backends (ps backend with # usetex=True) if they expect a filename, not a # file-like object. As I think it is best to change # the backend to support file-like object, i'm going # to leave it as it is. However, a better solution # than stringIO seems to be needed. -JJL result = getattr(self, method_name)( cStringIO.StringIO(), dpi=dpi, facecolor=facecolor, edgecolor=edgecolor, orientation=orientation, dryrun=True, **kwargs) renderer = self.figure._cachedRenderer bbox_inches = self.figure.get_tightbbox(renderer) pad = kwargs.pop("pad_inches", 0.1) bbox_inches = bbox_inches.padded(pad)
restore_bbox = tight_bbox.adjust_bbox(self.figure, format, bbox_inches)
_bbox_inches_restore = (bbox_inches, restore_bbox) else: _bbox_inches_restore = None
try: result = getattr(self, method_name)( filename, dpi=dpi, facecolor=facecolor, edgecolor=edgecolor, orientation=orientation, bbox_inches_restore=_bbox_inches_restore, **kwargs) finally: if bbox_inches and restore_bbox: restore_bbox()
self.figure.dpi = origDPI self.figure.set_facecolor(origfacecolor) self.figure.set_edgecolor(origedgecolor) self.figure.set_canvas(self) #self.figure.canvas.draw() ## seems superfluous return result
def get_default_filetype(self): raise NotImplementedError
def set_window_title(self, title): """ Set the title text of the window containing the figure. Note that this has no effect if there is no window (eg, a PS backend). """ if hasattr(self, "manager"): self.manager.set_window_title(title)
def switch_backends(self, FigureCanvasClass): """ instantiate an instance of FigureCanvasClass
This is used for backend switching, eg, to instantiate a FigureCanvasPS from a FigureCanvasGTK. Note, deep copying is not done, so any changes to one of the instances (eg, setting figure size or line props), will be reflected in the other """ newCanvas = FigureCanvasClass(self.figure) return newCanvas
def mpl_connect(self, s, func): """ Connect event with string *s* to *func*. The signature of *func* is::
def func(event)
where event is a :class:`matplotlib.backend_bases.Event`. The following events are recognized
- 'button_press_event' - 'button_release_event' - 'draw_event' - 'key_press_event' - 'key_release_event' - 'motion_notify_event' - 'pick_event' - 'resize_event' - 'scroll_event' - 'figure_enter_event', - 'figure_leave_event', - 'axes_enter_event', - 'axes_leave_event'
For the location events (button and key press/release), if the mouse is over the axes, the variable ``event.inaxes`` will be set to the :class:`~matplotlib.axes.Axes` the event occurs is over, and additionally, the variables ``event.xdata`` and ``event.ydata`` will be defined. This is the mouse location in data coords. See :class:`~matplotlib.backend_bases.KeyEvent` and :class:`~matplotlib.backend_bases.MouseEvent` for more info.
Return value is a connection id that can be used with :meth:`~matplotlib.backend_bases.Event.mpl_disconnect`.
Example usage::
def on_press(event): print 'you pressed', event.button, event.xdata, event.ydata
cid = canvas.mpl_connect('button_press_event', on_press)
"""
return self.callbacks.connect(s, func)
def mpl_disconnect(self, cid): """ disconnect callback id cid
Example usage::
cid = canvas.mpl_connect('button_press_event', on_press) #...later canvas.mpl_disconnect(cid) """ return self.callbacks.disconnect(cid)
def flush_events(self): """ Flush the GUI events for the figure. Implemented only for backends with GUIs. """ raise NotImplementedError
def start_event_loop(self,timeout): """ Start an event loop. This is used to start a blocking event loop so that interactive functions, such as ginput and waitforbuttonpress, can wait for events. This should not be confused with the main GUI event loop, which is always running and has nothing to do with this.
This is implemented only for backends with GUIs. """ raise NotImplementedError
def stop_event_loop(self): """ Stop an event loop. This is used to stop a blocking event loop so that interactive functions, such as ginput and waitforbuttonpress, can wait for events.
This is implemented only for backends with GUIs. """ raise NotImplementedError
def start_event_loop_default(self,timeout=0): """ Start an event loop. This is used to start a blocking event loop so that interactive functions, such as ginput and waitforbuttonpress, can wait for events. This should not be confused with the main GUI event loop, which is always running and has nothing to do with this.
This function provides default event loop functionality based on time.sleep that is meant to be used until event loop functions for each of the GUI backends can be written. As such, it throws a deprecated warning.
Call signature::
start_event_loop_default(self,timeout=0)
This call blocks until a callback function triggers stop_event_loop() or *timeout* is reached. If *timeout* is <=0, never timeout. """ str = "Using default event loop until function specific" str += " to this GUI is implemented" warnings.warn(str,DeprecationWarning)
if timeout <= 0: timeout = np.inf timestep = 0.01 counter = 0 self._looping = True while self._looping and counter*timestep < timeout: self.flush_events() time.sleep(timestep) counter += 1
def stop_event_loop_default(self): """ Stop an event loop. This is used to stop a blocking event loop so that interactive functions, such as ginput and waitforbuttonpress, can wait for events.
Call signature::
stop_event_loop_default(self) """ self._looping = False
class FigureManagerBase: """ Helper class for matlab mode, wraps everything up into a neat bundle
Public attibutes:
*canvas* A :class:`FigureCanvasBase` instance
*num* The figure nuamber """ def __init__(self, canvas, num): self.canvas = canvas canvas.manager = self # store a pointer to parent self.num = num
self.canvas.mpl_connect('key_press_event', self.key_press)
def destroy(self): pass
def full_screen_toggle (self): pass
def resize(self, w, h): 'For gui backends: resize window in pixels' pass
def key_press(self, event):
# these bindings happen whether you are over an axes or not #if event.key == 'q': # self.destroy() # how cruel to have to destroy oneself! # return
if event.key == 'f': self.full_screen_toggle()
# *h*ome or *r*eset mnemonic elif event.key == 'h' or event.key == 'r' or event.key == "home": self.canvas.toolbar.home() # c and v to enable left handed quick navigation elif event.key == 'left' or event.key == 'c' or event.key == 'backspace': self.canvas.toolbar.back() elif event.key == 'right' or event.key == 'v': self.canvas.toolbar.forward() # *p*an mnemonic elif event.key == 'p': self.canvas.toolbar.pan() # z*o*om mnemonic elif event.key == 'o': self.canvas.toolbar.zoom() elif event.key == 's': self.canvas.toolbar.save_figure(self.canvas.toolbar)
if event.inaxes is None: return
# the mouse has to be over an axes to trigger these if event.key == 'g': event.inaxes.grid() self.canvas.draw() elif event.key == 'l': ax = event.inaxes scale = ax.get_yscale() if scale=='log': ax.set_yscale('linear') ax.figure.canvas.draw() elif scale=='linear': ax.set_yscale('log') ax.figure.canvas.draw()
elif event.key is not None and (event.key.isdigit() and event.key!='0') or event.key=='a': # 'a' enables all axes if event.key!='a': n=int(event.key)-1 for i, a in enumerate(self.canvas.figure.get_axes()): if event.x is not None and event.y is not None and a.in_axes(event): if event.key=='a': a.set_navigate(True) else: a.set_navigate(i==n)
def show_popup(self, msg): """ Display message in a popup -- GUI only """ pass
def set_window_title(self, title): """ Set the title text of the window containing the figure. Note that this has no effect if there is no window (eg, a PS backend). """ pass
# cursors class Cursors: #namespace HAND, POINTER, SELECT_REGION, MOVE = range(4) cursors = Cursors()
class NavigationToolbar2: """ Base class for the navigation cursor, version 2
backends must implement a canvas that handles connections for 'button_press_event' and 'button_release_event'. See :meth:`FigureCanvasBase.mpl_connect` for more information
They must also define
:meth:`save_figure` save the current figure
:meth:`set_cursor` if you want the pointer icon to change
:meth:`_init_toolbar` create your toolbar widget
:meth:`draw_rubberband` (optional) draw the zoom to rect "rubberband" rectangle
:meth:`press` (optional) whenever a mouse button is pressed, you'll be notified with the event
:meth:`release` (optional) whenever a mouse button is released, you'll be notified with the event
:meth:`dynamic_update` (optional) dynamically update the window while navigating
:meth:`set_message` (optional) display message
:meth:`set_history_buttons` (optional) you can change the history back / forward buttons to indicate disabled / enabled state.
That's it, we'll do the rest! """
def __init__(self, canvas): self.canvas = canvas canvas.toolbar = self # a dict from axes index to a list of view limits self._views = cbook.Stack() self._positions = cbook.Stack() # stack of subplot positions self._xypress = None # the location and axis info at the time of the press self._idPress = None self._idRelease = None self._active = None self._lastCursor = None self._init_toolbar() self._idDrag=self.canvas.mpl_connect('motion_notify_event', self.mouse_move) self._button_pressed = None # determined by the button pressed at start
self.mode = '' # a mode string for the status bar self.set_history_buttons()
def set_message(self, s): 'display a message on toolbar or in status bar' pass
def back(self, *args): 'move back up the view lim stack' self._views.back() self._positions.back() self.set_history_buttons() self._update_view()
def dynamic_update(self): pass
def draw_rubberband(self, event, x0, y0, x1, y1): 'draw a rectangle rubberband to indicate zoom limits' pass
def forward(self, *args): 'move forward in the view lim stack' self._views.forward() self._positions.forward() self.set_history_buttons() self._update_view()
def home(self, *args): 'restore the original view' self._views.home() self._positions.home() self.set_history_buttons() self._update_view()
def _init_toolbar(self): """ This is where you actually build the GUI widgets (called by __init__). The icons ``home.xpm``, ``back.xpm``, ``forward.xpm``, ``hand.xpm``, ``zoom_to_rect.xpm`` and ``filesave.xpm`` are standard across backends (there are ppm versions in CVS also).
You just need to set the callbacks
home : self.home back : self.back forward : self.forward hand : self.pan zoom_to_rect : self.zoom filesave : self.save_figure
You only need to define the last one - the others are in the base class implementation.
""" raise NotImplementedError
def mouse_move(self, event): #print 'mouse_move', event.button
if not event.inaxes or not self._active: if self._lastCursor != cursors.POINTER: self.set_cursor(cursors.POINTER) self._lastCursor = cursors.POINTER else: if self._active=='ZOOM': if self._lastCursor != cursors.SELECT_REGION: self.set_cursor(cursors.SELECT_REGION) self._lastCursor = cursors.SELECT_REGION if self._xypress: x, y = event.x, event.y lastx, lasty, a, ind, lim, trans = self._xypress[0] self.draw_rubberband(event, x, y, lastx, lasty) elif (self._active=='PAN' and self._lastCursor != cursors.MOVE): self.set_cursor(cursors.MOVE)
self._lastCursor = cursors.MOVE
if event.inaxes and event.inaxes.get_navigate():
try: s = event.inaxes.format_coord(event.xdata, event.ydata) except ValueError: pass except OverflowError: pass else: if len(self.mode): self.set_message('%s, %s' % (self.mode, s)) else: self.set_message(s) else: self.set_message(self.mode)
def pan(self,*args): 'Activate the pan/zoom tool. pan with left button, zoom with right' # set the pointer icon and button press funcs to the # appropriate callbacks
if self._active == 'PAN': self._active = None else: self._active = 'PAN' if self._idPress is not None: self._idPress = self.canvas.mpl_disconnect(self._idPress) self.mode = ''
if self._idRelease is not None: self._idRelease = self.canvas.mpl_disconnect(self._idRelease) self.mode = ''
if self._active: self._idPress = self.canvas.mpl_connect( 'button_press_event', self.press_pan) self._idRelease = self.canvas.mpl_connect( 'button_release_event', self.release_pan) self.mode = 'pan/zoom' self.canvas.widgetlock(self) else: self.canvas.widgetlock.release(self)
for a in self.canvas.figure.get_axes(): a.set_navigate_mode(self._active)
self.set_message(self.mode)
def press(self, event): 'this will be called whenver a mouse button is pressed' pass
def press_pan(self, event): 'the press mouse button in pan/zoom mode callback'
if event.button == 1: self._button_pressed=1 elif event.button == 3: self._button_pressed=3 else: self._button_pressed=None return
x, y = event.x, event.y
# push the current view to define home if stack is empty if self._views.empty(): self.push_current()
self._xypress=[] for i, a in enumerate(self.canvas.figure.get_axes()): if x is not None and y is not None and a.in_axes(event) and a.get_navigate(): a.start_pan(x, y, event.button) self._xypress.append((a, i)) self.canvas.mpl_disconnect(self._idDrag) self._idDrag=self.canvas.mpl_connect('motion_notify_event', self.drag_pan)
self.press(event)
def press_zoom(self, event): 'the press mouse button in zoom to rect mode callback' if event.button == 1: self._button_pressed=1 elif event.button == 3: self._button_pressed=3 else: self._button_pressed=None return
x, y = event.x, event.y
# push the current view to define home if stack is empty if self._views.empty(): self.push_current()
self._xypress=[] for i, a in enumerate(self.canvas.figure.get_axes()): if x is not None and y is not None and a.in_axes(event) \ and a.get_navigate() and a.can_zoom(): self._xypress.append(( x, y, a, i, a.viewLim.frozen(), a.transData.frozen()))
self.press(event)
def push_current(self): 'push the current view limits and position onto the stack' lims = []; pos = [] for a in self.canvas.figure.get_axes(): xmin, xmax = a.get_xlim() ymin, ymax = a.get_ylim() lims.append( (xmin, xmax, ymin, ymax) ) # Store both the original and modified positions pos.append( ( a.get_position(True).frozen(), a.get_position().frozen() ) ) self._views.push(lims) self._positions.push(pos) self.set_history_buttons()
def release(self, event): 'this will be called whenever mouse button is released' pass
def release_pan(self, event): 'the release mouse button callback in pan/zoom mode'
if self._button_pressed is None: return self.canvas.mpl_disconnect(self._idDrag) self._idDrag=self.canvas.mpl_connect('motion_notify_event', self.mouse_move) for a, ind in self._xypress: a.end_pan() if not self._xypress: return self._xypress = [] self._button_pressed=None self.push_current() self.release(event) self.draw()
def drag_pan(self, event): 'the drag callback in pan/zoom mode'
for a, ind in self._xypress: #safer to use the recorded button at the press than current button: #multiple button can get pressed during motion... a.drag_pan(self._button_pressed, event.key, event.x, event.y) self.dynamic_update()
def release_zoom(self, event): 'the release mouse button callback in zoom to rect mode' if not self._xypress: return
last_a = []
for cur_xypress in self._xypress: x, y = event.x, event.y lastx, lasty, a, ind, lim, trans = cur_xypress
# ignore singular clicks - 5 pixels is a threshold if abs(x-lastx)<5 or abs(y-lasty)<5: self._xypress = None self.release(event) self.draw() return
x0, y0, x1, y1 = lim.extents
# zoom to rect inverse = a.transData.inverted() lastx, lasty = inverse.transform_point( (lastx, lasty) ) x, y = inverse.transform_point( (x, y) ) Xmin,Xmax=a.get_xlim() Ymin,Ymax=a.get_ylim()
# detect twinx,y axes and avoid double zooming twinx, twiny = False, False if last_a: for la in last_a: if a.get_shared_x_axes().joined(a,la): twinx=True if a.get_shared_y_axes().joined(a,la): twiny=True last_a.append(a)
if twinx: x0, x1 = Xmin, Xmax else: if Xmin < Xmax: if x<lastx: x0, x1 = x, lastx else: x0, x1 = lastx, x if x0 < Xmin: x0=Xmin if x1 > Xmax: x1=Xmax else: if x>lastx: x0, x1 = x, lastx else: x0, x1 = lastx, x if x0 > Xmin: x0=Xmin if x1 < Xmax: x1=Xmax
if twiny: y0, y1 = Ymin, Ymax else: if Ymin < Ymax: if y<lasty: y0, y1 = y, lasty else: y0, y1 = lasty, y if y0 < Ymin: y0=Ymin if y1 > Ymax: y1=Ymax else: if y>lasty: y0, y1 = y, lasty else: y0, y1 = lasty, y if y0 > Ymin: y0=Ymin if y1 < Ymax: y1=Ymax
if self._button_pressed == 1: a.set_xlim((x0, x1)) a.set_ylim((y0, y1)) elif self._button_pressed == 3: if a.get_xscale()=='log': alpha=np.log(Xmax/Xmin)/np.log(x1/x0) rx1=pow(Xmin/x0,alpha)*Xmin rx2=pow(Xmax/x0,alpha)*Xmin else: alpha=(Xmax-Xmin)/(x1-x0) rx1=alpha*(Xmin-x0)+Xmin rx2=alpha*(Xmax-x0)+Xmin if a.get_yscale()=='log': alpha=np.log(Ymax/Ymin)/np.log(y1/y0) ry1=pow(Ymin/y0,alpha)*Ymin ry2=pow(Ymax/y0,alpha)*Ymin else: alpha=(Ymax-Ymin)/(y1-y0) ry1=alpha*(Ymin-y0)+Ymin ry2=alpha*(Ymax-y0)+Ymin a.set_xlim((rx1, rx2)) a.set_ylim((ry1, ry2))
self.draw() self._xypress = None self._button_pressed = None
self.push_current() self.release(event)
def draw(self): 'redraw the canvases, update the locators' for a in self.canvas.figure.get_axes(): xaxis = getattr(a, 'xaxis', None) yaxis = getattr(a, 'yaxis', None) locators = [] if xaxis is not None: locators.append(xaxis.get_major_locator()) locators.append(xaxis.get_minor_locator()) if yaxis is not None: locators.append(yaxis.get_major_locator()) locators.append(yaxis.get_minor_locator())
for loc in locators: loc.refresh() self.canvas.draw()
def _update_view(self): '''update the viewlim and position from the view and position stack for each axes '''
lims = self._views() if lims is None: return pos = self._positions() if pos is None: return for i, a in enumerate(self.canvas.figure.get_axes()): xmin, xmax, ymin, ymax = lims[i] a.set_xlim((xmin, xmax)) a.set_ylim((ymin, ymax)) # Restore both the original and modified positions a.set_position( pos[i][0], 'original' ) a.set_position( pos[i][1], 'active' )
self.draw()
def save_figure(self, *args): 'save the current figure' raise NotImplementedError
def set_cursor(self, cursor): """ Set the current cursor to one of the :class:`Cursors` enums values """ pass
def update(self): 'reset the axes stack' self._views.clear() self._positions.clear() self.set_history_buttons()
def zoom(self, *args): 'activate zoom to rect mode' if self._active == 'ZOOM': self._active = None else: self._active = 'ZOOM'
if self._idPress is not None: self._idPress=self.canvas.mpl_disconnect(self._idPress) self.mode = ''
if self._idRelease is not None: self._idRelease=self.canvas.mpl_disconnect(self._idRelease) self.mode = ''
if self._active: self._idPress = self.canvas.mpl_connect('button_press_event', self.press_zoom) self._idRelease = self.canvas.mpl_connect('button_release_event', self.release_zoom) self.mode = 'zoom rect' self.canvas.widgetlock(self) else: self.canvas.widgetlock.release(self)
for a in self.canvas.figure.get_axes(): a.set_navigate_mode(self._active)
self.set_message(self.mode)
def set_history_buttons(self): 'enable or disable back/forward button' pass
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