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""" GUI Neutral widgets
All of these widgets require you to predefine an Axes instance and pass that as the first arg. matplotlib doesn't try to be too smart in layout -- you have to figure out how wide and tall you want your Axes to be to accommodate your widget. """
import numpy as np
from mlab import dist from patches import Circle, Rectangle from lines import Line2D from transforms import blended_transform_factory
class LockDraw: """ some widgets, like the cursor, draw onto the canvas, and this is not desirable under all circumstaces, like when the toolbar is in zoom-to-rect mode and drawing a rectangle. The module level "lock" allows someone to grab the lock and prevent other widgets from drawing. Use matplotlib.widgets.lock(someobj) to pr """ def __init__(self): self._owner = None
def __call__(self, o): 'reserve the lock for o' if not self.available(o): raise ValueError('already locked') self._owner = o
def release(self, o): 'release the lock' if not self.available(o): raise ValueError('you do not own this lock') self._owner = None
def available(self, o): 'drawing is available to o' return not self.locked() or self.isowner(o)
def isowner(self, o): 'o owns the lock' return self._owner is o
def locked(self): 'the lock is held' return self._owner is not None
class Widget: """ OK, I couldn't resist; abstract base class for mpl GUI neutral widgets """ drawon = True eventson = True
class Button(Widget): """ A GUI neutral button
The following attributes are accesible
ax - the Axes the button renders into label - a text.Text instance color - the color of the button when not hovering hovercolor - the color of the button when hovering
Call "on_clicked" to connect to the button """
def __init__(self, ax, label, image=None, color='0.85', hovercolor='0.95'): """ ax is the Axes instance the button will be placed into
label is a string which is the button text
image if not None, is an image to place in the button -- can be any legal arg to imshow (numpy array, matplotlib Image instance, or PIL image)
color is the color of the button when not activated
hovercolor is the color of the button when the mouse is over it
""" if image is not None: ax.imshow(image) self.label = ax.text(0.5, 0.5, label, verticalalignment='center', horizontalalignment='center', transform=ax.transAxes)
self.cnt = 0 self.observers = {} self.ax = ax
ax.figure.canvas.mpl_connect('button_press_event', self._click) ax.figure.canvas.mpl_connect('motion_notify_event', self._motion) ax.set_navigate(False) ax.set_axis_bgcolor(color) ax.set_xticks([]) ax.set_yticks([]) self.color = color self.hovercolor = hovercolor
self._lastcolor = color
def _click(self, event): if event.inaxes != self.ax: return if not self.eventson: return for cid, func in self.observers.items(): func(event)
def _motion(self, event): if event.inaxes==self.ax: c = self.hovercolor else: c = self.color if c != self._lastcolor: self.ax.set_axis_bgcolor(c) self._lastcolor = c if self.drawon: self.ax.figure.canvas.draw()
def on_clicked(self, func): """ When the button is clicked, call this func with event
A connection id is returned which can be used to disconnect """ cid = self.cnt self.observers[cid] = func self.cnt += 1 return cid
def disconnect(self, cid): 'remove the observer with connection id cid' try: del self.observers[cid] except KeyError: pass
class Slider(Widget): """ A slider representing a floating point range
The following attributes are defined ax : the slider axes.Axes instance val : the current slider value vline : a Line2D instance representing the initial value poly : A patch.Polygon instance which is the slider valfmt : the format string for formatting the slider text label : a text.Text instance, the slider label closedmin : whether the slider is closed on the minimum closedmax : whether the slider is closed on the maximum slidermin : another slider - if not None, this slider must be > slidermin slidermax : another slider - if not None, this slider must be < slidermax dragging : allow for mouse dragging on slider
Call on_changed to connect to the slider event """ def __init__(self, ax, label, valmin, valmax, valinit=0.5, valfmt='%1.2f', closedmin=True, closedmax=True, slidermin=None, slidermax=None, dragging=True, **kwargs): """ Create a slider from valmin to valmax in axes ax;
valinit - the slider initial position
label - the slider label
valfmt - used to format the slider value
closedmin and closedmax - indicate whether the slider interval is closed
slidermin and slidermax - be used to contrain the value of this slider to the values of other sliders.
additional kwargs are passed on to self.poly which is the matplotlib.patches.Rectangle which draws the slider. See the matplotlib.patches.Rectangle documentation for legal property names (eg facecolor, edgecolor, alpha, ...) """ self.ax = ax
self.valmin = valmin self.valmax = valmax self.val = valinit self.valinit = valinit self.poly = ax.axvspan(valmin,valinit,0,1, **kwargs)
self.vline = ax.axvline(valinit,0,1, color='r', lw=1)
self.valfmt=valfmt ax.set_yticks([]) ax.set_xlim((valmin, valmax)) ax.set_xticks([]) ax.set_navigate(False)
ax.figure.canvas.mpl_connect('button_press_event', self._update) if dragging: ax.figure.canvas.mpl_connect('motion_notify_event', self._update) self.label = ax.text(-0.02, 0.5, label, transform=ax.transAxes, verticalalignment='center', horizontalalignment='right')
self.valtext = ax.text(1.02, 0.5, valfmt%valinit, transform=ax.transAxes, verticalalignment='center', horizontalalignment='left')
self.cnt = 0 self.observers = {}
self.closedmin = closedmin self.closedmax = closedmax self.slidermin = slidermin self.slidermax = slidermax
def _update(self, event): 'update the slider position' if event.button !=1: return if event.inaxes != self.ax: return val = event.xdata if not self.closedmin and val<=self.valmin: return if not self.closedmax and val>=self.valmax: return
if self.slidermin is not None: if val<=self.slidermin.val: return
if self.slidermax is not None: if val>=self.slidermax.val: return
self.set_val(val)
def set_val(self, val): xy = self.poly.xy xy[-1] = val, 0 xy[-2] = val, 1 self.poly.xy = xy self.valtext.set_text(self.valfmt%val) if self.drawon: self.ax.figure.canvas.draw() self.val = val if not self.eventson: return for cid, func in self.observers.items(): func(val)
def on_changed(self, func): """ When the slider valud is changed, call this func with the new slider position
A connection id is returned which can be used to disconnect """ cid = self.cnt self.observers[cid] = func self.cnt += 1 return cid
def disconnect(self, cid): 'remove the observer with connection id cid' try: del self.observers[cid] except KeyError: pass
def reset(self): "reset the slider to the initial value if needed" if (self.val != self.valinit): self.set_val(self.valinit)
class CheckButtons(Widget): """ A GUI neutral radio button
The following attributes are exposed
ax - the Axes instance the buttons are in labels - a list of text.Text instances lines - a list of (line1, line2) tuples for the x's in the check boxes. These lines exist for each box, but have set_visible(False) when box is not checked rectangles - a list of patch.Rectangle instances
Connect to the CheckButtons with the on_clicked method """ def __init__(self, ax, labels, actives): """ Add check buttons to axes.Axes instance ax
labels is a len(buttons) list of labels as strings
actives is a len(buttons) list of booleans indicating whether the button is active
"""
ax.set_xticks([]) ax.set_yticks([]) ax.set_navigate(False)
if len(labels)>1: dy = 1./(len(labels)+1) ys = np.linspace(1-dy, dy, len(labels)) else: dy = 0.25 ys = [0.5]
cnt = 0 axcolor = ax.get_axis_bgcolor()
self.labels = [] self.lines = [] self.rectangles = []
lineparams = {'color':'k', 'linewidth':1.25, 'transform':ax.transAxes, 'solid_capstyle':'butt'} for y, label in zip(ys, labels): t = ax.text(0.25, y, label, transform=ax.transAxes, horizontalalignment='left', verticalalignment='center')
w, h = dy/2., dy/2. x, y = 0.05, y-h/2.
p = Rectangle(xy=(x,y), width=w, height=h, facecolor=axcolor, transform=ax.transAxes)
l1 = Line2D([x, x+w], [y+h, y], **lineparams) l2 = Line2D([x, x+w], [y, y+h], **lineparams)
l1.set_visible(actives[cnt]) l2.set_visible(actives[cnt]) self.labels.append(t) self.rectangles.append(p) self.lines.append((l1,l2)) ax.add_patch(p) ax.add_line(l1) ax.add_line(l2) cnt += 1
ax.figure.canvas.mpl_connect('button_press_event', self._clicked) self.ax = ax
self.cnt = 0 self.observers = {}
def _clicked(self, event): if event.button !=1 : return if event.inaxes != self.ax: return
for p,t,lines in zip(self.rectangles, self.labels, self.lines): if (t.get_window_extent().contains(event.x, event.y) or p.get_window_extent().contains(event.x, event.y) ): l1, l2 = lines l1.set_visible(not l1.get_visible()) l2.set_visible(not l2.get_visible()) thist = t break else: return
if self.drawon: self.ax.figure.canvas.draw()
if not self.eventson: return for cid, func in self.observers.items(): func(thist.get_text())
def on_clicked(self, func): """ When the button is clicked, call this func with button label
A connection id is returned which can be used to disconnect """ cid = self.cnt self.observers[cid] = func self.cnt += 1 return cid
def disconnect(self, cid): 'remove the observer with connection id cid' try: del self.observers[cid] except KeyError: pass
class RadioButtons(Widget): """ A GUI neutral radio button
The following attributes are exposed
ax - the Axes instance the buttons are in activecolor - the color of the button when clicked labels - a list of text.Text instances circles - a list of patch.Circle instances
Connect to the RadioButtons with the on_clicked method """ def __init__(self, ax, labels, active=0, activecolor='blue'): """ Add radio buttons to axes.Axes instance ax
labels is a len(buttons) list of labels as strings
active is the index into labels for the button that is active
activecolor is the color of the button when clicked """ self.activecolor = activecolor
ax.set_xticks([]) ax.set_yticks([]) ax.set_navigate(False) dy = 1./(len(labels)+1) ys = np.linspace(1-dy, dy, len(labels)) cnt = 0 axcolor = ax.get_axis_bgcolor()
self.labels = [] self.circles = [] for y, label in zip(ys, labels): t = ax.text(0.25, y, label, transform=ax.transAxes, horizontalalignment='left', verticalalignment='center')
if cnt==active: facecolor = activecolor else: facecolor = axcolor
p = Circle(xy=(0.15, y), radius=0.05, facecolor=facecolor, transform=ax.transAxes)
self.labels.append(t) self.circles.append(p) ax.add_patch(p) cnt += 1
ax.figure.canvas.mpl_connect('button_press_event', self._clicked) self.ax = ax
self.cnt = 0 self.observers = {}
def _clicked(self, event): if event.button !=1 : return if event.inaxes != self.ax: return xy = self.ax.transAxes.inverted().transform_point((event.x, event.y)) pclicked = np.array([xy[0], xy[1]]) def inside(p): pcirc = np.array([p.center[0], p.center[1]]) return dist(pclicked, pcirc) < p.radius
for p,t in zip(self.circles, self.labels): if t.get_window_extent().contains(event.x, event.y) or inside(p): inp = p thist = t break else: return
for p in self.circles: if p==inp: color = self.activecolor else: color = self.ax.get_axis_bgcolor() p.set_facecolor(color)
if self.drawon: self.ax.figure.canvas.draw()
if not self.eventson: return for cid, func in self.observers.items(): func(thist.get_text())
def on_clicked(self, func): """ When the button is clicked, call this func with button label
A connection id is returned which can be used to disconnect """ cid = self.cnt self.observers[cid] = func self.cnt += 1 return cid
def disconnect(self, cid): 'remove the observer with connection id cid' try: del self.observers[cid] except KeyError: pass
class SubplotTool(Widget): """ A tool to adjust to subplot params of fig """ def __init__(self, targetfig, toolfig): """ targetfig is the figure to adjust
toolfig is the figure to embed the the subplot tool into. If None, a default pylab figure will be created. If you are using this from the GUI """ self.targetfig = targetfig toolfig.subplots_adjust(left=0.2, right=0.9)
class toolbarfmt: def __init__(self, slider): self.slider = slider
def __call__(self, x, y): fmt = '%s=%s'%(self.slider.label.get_text(), self.slider.valfmt) return fmt%x
self.axleft = toolfig.add_subplot(711) self.axleft.set_title('Click on slider to adjust subplot param') self.axleft.set_navigate(False)
self.sliderleft = Slider(self.axleft, 'left', 0, 1, targetfig.subplotpars.left, closedmax=False) self.sliderleft.on_changed(self.funcleft)
self.axbottom = toolfig.add_subplot(712) self.axbottom.set_navigate(False) self.sliderbottom = Slider(self.axbottom, 'bottom', 0, 1, targetfig.subplotpars.bottom, closedmax=False) self.sliderbottom.on_changed(self.funcbottom)
self.axright = toolfig.add_subplot(713) self.axright.set_navigate(False) self.sliderright = Slider(self.axright, 'right', 0, 1, targetfig.subplotpars.right, closedmin=False) self.sliderright.on_changed(self.funcright)
self.axtop = toolfig.add_subplot(714) self.axtop.set_navigate(False) self.slidertop = Slider(self.axtop, 'top', 0, 1, targetfig.subplotpars.top, closedmin=False) self.slidertop.on_changed(self.functop)
self.axwspace = toolfig.add_subplot(715) self.axwspace.set_navigate(False) self.sliderwspace = Slider(self.axwspace, 'wspace', 0, 1, targetfig.subplotpars.wspace, closedmax=False) self.sliderwspace.on_changed(self.funcwspace)
self.axhspace = toolfig.add_subplot(716) self.axhspace.set_navigate(False) self.sliderhspace = Slider(self.axhspace, 'hspace', 0, 1, targetfig.subplotpars.hspace, closedmax=False) self.sliderhspace.on_changed(self.funchspace)
# constraints self.sliderleft.slidermax = self.sliderright self.sliderright.slidermin = self.sliderleft self.sliderbottom.slidermax = self.slidertop self.slidertop.slidermin = self.sliderbottom
bax = toolfig.add_axes([0.8, 0.05, 0.15, 0.075]) self.buttonreset = Button(bax, 'Reset')
sliders = (self.sliderleft, self.sliderbottom, self.sliderright, self.slidertop, self.sliderwspace, self.sliderhspace, )
def func(event): thisdrawon = self.drawon
self.drawon = False
# store the drawon state of each slider bs = [] for slider in sliders: bs.append(slider.drawon) slider.drawon = False
# reset the slider to the initial position for slider in sliders: slider.reset()
# reset drawon for slider, b in zip(sliders, bs): slider.drawon = b
# draw the canvas self.drawon = thisdrawon if self.drawon: toolfig.canvas.draw() self.targetfig.canvas.draw()
# during reset there can be a temporary invalid state # depending on the order of the reset so we turn off # validation for the resetting validate = toolfig.subplotpars.validate toolfig.subplotpars.validate = False self.buttonreset.on_clicked(func) toolfig.subplotpars.validate = validate
def funcleft(self, val): self.targetfig.subplots_adjust(left=val) if self.drawon: self.targetfig.canvas.draw()
def funcright(self, val): self.targetfig.subplots_adjust(right=val) if self.drawon: self.targetfig.canvas.draw()
def funcbottom(self, val): self.targetfig.subplots_adjust(bottom=val) if self.drawon: self.targetfig.canvas.draw()
def functop(self, val): self.targetfig.subplots_adjust(top=val) if self.drawon: self.targetfig.canvas.draw()
def funcwspace(self, val): self.targetfig.subplots_adjust(wspace=val) if self.drawon: self.targetfig.canvas.draw()
def funchspace(self, val): self.targetfig.subplots_adjust(hspace=val) if self.drawon: self.targetfig.canvas.draw()
class Cursor: """ A horizontal and vertical line span the axes that and move with the pointer. You can turn off the hline or vline spectively with the attributes
horizOn =True|False: controls visibility of the horizontal line vertOn =True|False: controls visibility of the horizontal line
And the visibility of the cursor itself with visible attribute """ def __init__(self, ax, useblit=False, **lineprops): """ Add a cursor to ax. If useblit=True, use the backend dependent blitting features for faster updates (GTKAgg only now). lineprops is a dictionary of line properties. See examples/widgets/cursor.py. """ self.ax = ax self.canvas = ax.figure.canvas
self.canvas.mpl_connect('motion_notify_event', self.onmove) self.canvas.mpl_connect('draw_event', self.clear)
self.visible = True self.horizOn = True self.vertOn = True self.useblit = useblit
self.lineh = ax.axhline(ax.get_ybound()[0], visible=False, **lineprops) self.linev = ax.axvline(ax.get_xbound()[0], visible=False, **lineprops)
self.background = None self.needclear = False
def clear(self, event): 'clear the cursor' if self.useblit: self.background = self.canvas.copy_from_bbox(self.ax.bbox) self.linev.set_visible(False) self.lineh.set_visible(False)
def onmove(self, event): 'on mouse motion draw the cursor if visible' if event.inaxes != self.ax: self.linev.set_visible(False) self.lineh.set_visible(False)
if self.needclear: self.canvas.draw() self.needclear = False return self.needclear = True if not self.visible: return self.linev.set_xdata((event.xdata, event.xdata))
self.lineh.set_ydata((event.ydata, event.ydata)) self.linev.set_visible(self.visible and self.vertOn) self.lineh.set_visible(self.visible and self.horizOn)
self._update()
def _update(self):
if self.useblit: if self.background is not None: self.canvas.restore_region(self.background) self.ax.draw_artist(self.linev) self.ax.draw_artist(self.lineh) self.canvas.blit(self.ax.bbox) else:
self.canvas.draw_idle()
return False
class MultiCursor: """ Provide a vertical line cursor shared between multiple axes
from matplotlib.widgets import MultiCursor from pylab import figure, show, nx
t = nx.arange(0.0, 2.0, 0.01) s1 = nx.sin(2*nx.pi*t) s2 = nx.sin(4*nx.pi*t) fig = figure() ax1 = fig.add_subplot(211) ax1.plot(t, s1)
ax2 = fig.add_subplot(212, sharex=ax1) ax2.plot(t, s2)
multi = MultiCursor(fig.canvas, (ax1, ax2), color='r', lw=1) show()
""" def __init__(self, canvas, axes, useblit=True, **lineprops): self.canvas = canvas self.axes = axes xmin, xmax = axes[-1].get_xlim() xmid = 0.5*(xmin+xmax) self.lines = [ax.axvline(xmid, visible=False, **lineprops) for ax in axes]
self.visible = True self.useblit = useblit self.background = None self.needclear = False
self.canvas.mpl_connect('motion_notify_event', self.onmove) self.canvas.mpl_connect('draw_event', self.clear)
def clear(self, event): 'clear the cursor' if self.useblit: self.background = self.canvas.copy_from_bbox(self.canvas.figure.bbox) for line in self.lines: line.set_visible(False)
def onmove(self, event): if event.inaxes is None: return if not self.canvas.widgetlock.available(self): return self.needclear = True if not self.visible: return
for line in self.lines: line.set_xdata((event.xdata, event.xdata)) line.set_visible(self.visible) self._update()
def _update(self):
if self.useblit: if self.background is not None: self.canvas.restore_region(self.background) for ax, line in zip(self.axes, self.lines): ax.draw_artist(line) self.canvas.blit(self.canvas.figure.bbox) else:
self.canvas.draw_idle()
class SpanSelector: """ Select a min/max range of the x or y axes for a matplotlib Axes
Example usage:
ax = subplot(111) ax.plot(x,y)
def onselect(vmin, vmax): print vmin, vmax span = SpanSelector(ax, onselect, 'horizontal')
onmove_callback is an optional callback that will be called on mouse move with the span range
"""
def __init__(self, ax, onselect, direction, minspan=None, useblit=False, rectprops=None, onmove_callback=None): """ Create a span selector in ax. When a selection is made, clear the span and call onselect with
onselect(vmin, vmax)
and clear the span.
direction must be 'horizontal' or 'vertical'
If minspan is not None, ignore events smaller than minspan
The span rect is drawn with rectprops; default rectprops = dict(facecolor='red', alpha=0.5)
set the visible attribute to False if you want to turn off the functionality of the span selector
""" if rectprops is None: rectprops = dict(facecolor='red', alpha=0.5)
assert direction in ['horizontal', 'vertical'], 'Must choose horizontal or vertical for direction' self.direction = direction
self.ax = None self.canvas = None self.visible = True self.cids=[]
self.rect = None self.background = None self.pressv = None
self.rectprops = rectprops self.onselect = onselect self.onmove_callback = onmove_callback self.useblit = useblit self.minspan = minspan
# Needed when dragging out of axes self.buttonDown = False self.prev = (0, 0)
self.new_axes(ax)
def new_axes(self,ax): self.ax = ax if self.canvas is not ax.figure.canvas: for cid in self.cids: self.canvas.mpl_disconnect(cid)
self.canvas = ax.figure.canvas
self.cids.append(self.canvas.mpl_connect('motion_notify_event', self.onmove)) self.cids.append(self.canvas.mpl_connect('button_press_event', self.press)) self.cids.append(self.canvas.mpl_connect('button_release_event', self.release)) self.cids.append(self.canvas.mpl_connect('draw_event', self.update_background)) if self.direction == 'horizontal': trans = blended_transform_factory(self.ax.transData, self.ax.transAxes) w,h = 0,1 else: trans = blended_transform_factory(self.ax.transAxes, self.ax.transData) w,h = 1,0 self.rect = Rectangle( (0,0), w, h, transform=trans, visible=False, **self.rectprops )
if not self.useblit: self.ax.add_patch(self.rect)
def update_background(self, event): 'force an update of the background' if self.useblit: self.background = self.canvas.copy_from_bbox(self.ax.bbox)
def ignore(self, event): 'return True if event should be ignored' return event.inaxes!=self.ax or not self.visible or event.button !=1
def press(self, event): 'on button press event' if self.ignore(event): return self.buttonDown = True
self.rect.set_visible(self.visible) if self.direction == 'horizontal': self.pressv = event.xdata else: self.pressv = event.ydata return False
def release(self, event): 'on button release event' if self.pressv is None or (self.ignore(event) and not self.buttonDown): return self.buttonDown = False
self.rect.set_visible(False) self.canvas.draw() vmin = self.pressv if self.direction == 'horizontal': vmax = event.xdata or self.prev[0] else: vmax = event.ydata or self.prev[1]
if vmin>vmax: vmin, vmax = vmax, vmin span = vmax - vmin if self.minspan is not None and span<self.minspan: return self.onselect(vmin, vmax) self.pressv = None return False
def update(self): 'draw using newfangled blit or oldfangled draw depending on useblit' if self.useblit: if self.background is not None: self.canvas.restore_region(self.background) self.ax.draw_artist(self.rect) self.canvas.blit(self.ax.bbox) else: self.canvas.draw_idle()
return False
def onmove(self, event): 'on motion notify event' if self.pressv is None or self.ignore(event): return x, y = event.xdata, event.ydata self.prev = x, y if self.direction == 'horizontal': v = x else: v = y
minv, maxv = v, self.pressv if minv>maxv: minv, maxv = maxv, minv if self.direction == 'horizontal': self.rect.set_x(minv) self.rect.set_width(maxv-minv) else: self.rect.set_y(minv) self.rect.set_height(maxv-minv)
if self.onmove_callback is not None: vmin = self.pressv if self.direction == 'horizontal': vmax = event.xdata or self.prev[0] else: vmax = event.ydata or self.prev[1]
if vmin>vmax: vmin, vmax = vmax, vmin self.onmove_callback(vmin, vmax)
self.update() return False
# For backwards compatibility only! class HorizontalSpanSelector(SpanSelector): def __init__(self, ax, onselect, **kwargs): import warnings warnings.warn('Use SpanSelector instead!', DeprecationWarning) SpanSelector.__init__(self, ax, onselect, 'horizontal', **kwargs)
class RectangleSelector: """ Select a min/max range of the x axes for a matplotlib Axes
Example usage::
from matplotlib.widgets import RectangleSelector from pylab import *
def onselect(eclick, erelease): 'eclick and erelease are matplotlib events at press and release' print ' startposition : (%f, %f)' % (eclick.xdata, eclick.ydata) print ' endposition : (%f, %f)' % (erelease.xdata, erelease.ydata) print ' used button : ', eclick.button
def toggle_selector(event): print ' Key pressed.' if event.key in ['Q', 'q'] and toggle_selector.RS.active: print ' RectangleSelector deactivated.' toggle_selector.RS.set_active(False) if event.key in ['A', 'a'] and not toggle_selector.RS.active: print ' RectangleSelector activated.' toggle_selector.RS.set_active(True)
x = arange(100)/(99.0) y = sin(x) fig = figure ax = subplot(111) ax.plot(x,y)
toggle_selector.RS = RectangleSelector(ax, onselect, drawtype='line') connect('key_press_event', toggle_selector) show() """ def __init__(self, ax, onselect, drawtype='box', minspanx=None, minspany=None, useblit=False, lineprops=None, rectprops=None, spancoords='data'):
""" Create a selector in ax. When a selection is made, clear the span and call onselect with
onselect(pos_1, pos_2)
and clear the drawn box/line. There pos_i are arrays of length 2 containing the x- and y-coordinate.
If minspanx is not None then events smaller than minspanx in x direction are ignored(it's the same for y).
The rect is drawn with rectprops; default rectprops = dict(facecolor='red', edgecolor = 'black', alpha=0.5, fill=False)
The line is drawn with lineprops; default lineprops = dict(color='black', linestyle='-', linewidth = 2, alpha=0.5)
Use type if you want the mouse to draw a line, a box or nothing between click and actual position ny setting
drawtype = 'line', drawtype='box' or drawtype = 'none'.
spancoords is one of 'data' or 'pixels'. If 'data', minspanx and minspanx will be interpreted in the same coordinates as the x and ya axis, if 'pixels', they are in pixels """ self.ax = ax self.visible = True self.canvas = ax.figure.canvas self.canvas.mpl_connect('motion_notify_event', self.onmove) self.canvas.mpl_connect('button_press_event', self.press) self.canvas.mpl_connect('button_release_event', self.release) self.canvas.mpl_connect('draw_event', self.update_background)
self.active = True # for activation / deactivation self.to_draw = None self.background = None
if drawtype == 'none': drawtype = 'line' # draw a line but make it self.visible = False # invisible
if drawtype == 'box': if rectprops is None: rectprops = dict(facecolor='white', edgecolor = 'black', alpha=0.5, fill=False) self.rectprops = rectprops self.to_draw = Rectangle((0,0), 0, 1,visible=False,**self.rectprops) self.ax.add_patch(self.to_draw) if drawtype == 'line': if lineprops is None: lineprops = dict(color='black', linestyle='-', linewidth = 2, alpha=0.5) self.lineprops = lineprops self.to_draw = Line2D([0,0],[0,0],visible=False,**self.lineprops) self.ax.add_line(self.to_draw)
self.onselect = onselect self.useblit = useblit self.minspanx = minspanx self.minspany = minspany
assert(spancoords in ('data', 'pixels'))
self.spancoords = spancoords self.drawtype = drawtype # will save the data (position at mouseclick) self.eventpress = None # will save the data (pos. at mouserelease) self.eventrelease = None
def update_background(self, event): 'force an update of the background' if self.useblit: self.background = self.canvas.copy_from_bbox(self.ax.bbox)
def ignore(self, event): 'return True if event should be ignored' # If RectangleSelector is not active : if not self.active: return True
# If canvas was locked if not self.canvas.widgetlock.available(self): return True
# If no button was pressed yet ignore the event if it was out # of the axes if self.eventpress == None: return event.inaxes!= self.ax
# If a button was pressed, check if the release-button is the # same. return (event.inaxes!=self.ax or event.button != self.eventpress.button)
def press(self, event): 'on button press event' # Is the correct button pressed within the correct axes? if self.ignore(event): return
# make the drawed box/line visible get the click-coordinates, # button, ... self.to_draw.set_visible(self.visible) self.eventpress = event return False
def release(self, event): 'on button release event' if self.eventpress is None or self.ignore(event): return # make the box/line invisible again self.to_draw.set_visible(False) self.canvas.draw() # release coordinates, button, ... self.eventrelease = event
if self.spancoords=='data': xmin, ymin = self.eventpress.xdata, self.eventpress.ydata xmax, ymax = self.eventrelease.xdata, self.eventrelease.ydata # calculate dimensions of box or line get values in the right # order elif self.spancoords=='pixels': xmin, ymin = self.eventpress.x, self.eventpress.y xmax, ymax = self.eventrelease.x, self.eventrelease.y else: raise ValueError('spancoords must be "data" or "pixels"')
if xmin>xmax: xmin, xmax = xmax, xmin if ymin>ymax: ymin, ymax = ymax, ymin
spanx = xmax - xmin spany = ymax - ymin xproblems = self.minspanx is not None and spanx<self.minspanx yproblems = self.minspany is not None and spany<self.minspany if (self.drawtype=='box') and (xproblems or yproblems): """Box to small""" # check if drawed distance (if it exists) is return # not to small in neither x nor y-direction if (self.drawtype=='line') and (xproblems and yproblems): """Line to small""" # check if drawed distance (if it exists) is return # not to small in neither x nor y-direction self.onselect(self.eventpress, self.eventrelease) # call desired function self.eventpress = None # reset the variables to their self.eventrelease = None # inital values return False
def update(self): 'draw using newfangled blit or oldfangled draw depending on useblit' if self.useblit: if self.background is not None: self.canvas.restore_region(self.background) self.ax.draw_artist(self.to_draw) self.canvas.blit(self.ax.bbox) else: self.canvas.draw_idle() return False
def onmove(self, event): 'on motion notify event if box/line is wanted' if self.eventpress is None or self.ignore(event): return x,y = event.xdata, event.ydata # actual position (with # (button still pressed) if self.drawtype == 'box': minx, maxx = self.eventpress.xdata, x # click-x and actual mouse-x miny, maxy = self.eventpress.ydata, y # click-y and actual mouse-y if minx>maxx: minx, maxx = maxx, minx # get them in the right order if miny>maxy: miny, maxy = maxy, miny self.to_draw.set_x(minx) # set lower left of box self.to_draw.set_y(miny) self.to_draw.set_width(maxx-minx) # set width and height of box self.to_draw.set_height(maxy-miny) self.update() return False if self.drawtype == 'line': self.to_draw.set_data([self.eventpress.xdata, x], [self.eventpress.ydata, y]) self.update() return False
def set_active(self, active): """ Use this to activate / deactivate the RectangleSelector
from your program with an boolean variable 'active'. """ self.active = active
def get_active(self): """ to get status of active mode (boolean variable)""" return self.active
class Lasso(Widget): def __init__(self, ax, xy, callback=None, useblit=True): self.axes = ax self.figure = ax.figure self.canvas = self.figure.canvas self.useblit = useblit if useblit: self.background = self.canvas.copy_from_bbox(self.axes.bbox)
x, y = xy self.verts = [(x,y)] self.line = Line2D([x], [y], linestyle='-', color='black', lw=2) self.axes.add_line(self.line) self.callback = callback self.cids = [] self.cids.append(self.canvas.mpl_connect('button_release_event', self.onrelease)) self.cids.append(self.canvas.mpl_connect('motion_notify_event', self.onmove))
def onrelease(self, event): if self.verts is not None: self.verts.append((event.xdata, event.ydata)) if len(self.verts)>2: self.callback(self.verts) self.axes.lines.remove(self.line) self.verts = None for cid in self.cids: self.canvas.mpl_disconnect(cid)
def onmove(self, event): if self.verts is None: return if event.inaxes != self.axes: return if event.button!=1: return self.verts.append((event.xdata, event.ydata))
self.line.set_data(zip(*self.verts))
if self.useblit: self.canvas.restore_region(self.background) self.axes.draw_artist(self.line) self.canvas.blit(self.axes.bbox) else: self.canvas.draw_idle()
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