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/* Copyright Ruslan Baratov 2017 Copyright Rene Rivera 2017 Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) */
#ifndef BOOST_PREDEF_PLAT_IOS_H #define BOOST_PREDEF_PLAT_IOS_H
#include <boost/predef/os/ios.h> // BOOST_OS_IOS #include <boost/predef/version_number.h> // BOOST_VERSION_NUMBER_NOT_AVAILABLE
/*` [heading `BOOST_PLAT_IOS_DEVICE`] [heading `BOOST_PLAT_IOS_SIMULATOR`]
[table [[__predef_symbol__] [__predef_version__]]
[[`TARGET_IPHONE_SIMULATOR`] [__predef_detection__]] ] */
#define BOOST_PLAT_IOS_DEVICE BOOST_VERSION_NUMBER_NOT_AVAILABLE #define BOOST_PLAT_IOS_SIMULATOR BOOST_VERSION_NUMBER_NOT_AVAILABLE
// https://opensource.apple.com/source/CarbonHeaders/CarbonHeaders-18.1/TargetConditionals.h #if BOOST_OS_IOS # include <TargetConditionals.h> # if TARGET_IPHONE_SIMULATOR == 1 # undef BOOST_PLAT_IOS_SIMULATOR # define BOOST_PLAT_IOS_SIMULATOR BOOST_VERSION_NUMBER_AVAILABLE # else # undef BOOST_PLAT_IOS_DEVICE # define BOOST_PLAT_IOS_DEVICE BOOST_VERSION_NUMBER_AVAILABLE # endif #endif
#if BOOST_PLAT_IOS_SIMULATOR # define BOOST_PLAT_IOS_SIMULATOR_AVAILABLE # include <boost/predef/detail/platform_detected.h> #endif
#if BOOST_PLAT_IOS_DEVICE # define BOOST_PLAT_IOS_DEVICE_AVAILABLE # include <boost/predef/detail/platform_detected.h> #endif
#define BOOST_PLAT_IOS_SIMULATOR_NAME "iOS Simulator" #define BOOST_PLAT_IOS_DEVICE_NAME "iOS Device"
#endif // BOOST_PREDEF_PLAT_IOS_H
#include <boost/predef/detail/test.h> BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_IOS_SIMULATOR,BOOST_PLAT_IOS_SIMULATOR_NAME) BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_IOS_DEVICE,BOOST_PLAT_IOS_DEVICE_NAME)
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