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// -*- C++ -*-
// Copyright (C) 2007, 2008, 2009 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the terms // of the GNU General Public License as published by the Free Software // Foundation; either version 3, or (at your option) any later // version.
// This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details.
// Under Section 7 of GPL version 3, you are granted additional // permissions described in the GCC Runtime Library Exception, version // 3.1, as published by the Free Software Foundation.
// You should have received a copy of the GNU General Public License and // a copy of the GCC Runtime Library Exception along with this program; // see the files COPYING3 and COPYING.RUNTIME respectively. If not, see // <http://www.gnu.org/licenses/>.
/** @file parallel/settings.h * @brief Runtime settings and tuning parameters, heuristics to decide * whether to use parallelized algorithms. * This file is a GNU parallel extension to the Standard C++ Library. * * @section parallelization_decision * The decision whether to run an algorithm in parallel. * * There are several ways the user can switch on and off the parallel * execution of an algorithm, both at compile- and run-time. * * Only sequential execution can be forced at compile-time. This * reduces code size and protects code parts that have * non-thread-safe side effects. * * Ultimately, forcing parallel execution at compile-time makes * sense. Often, the sequential algorithm implementation is used as * a subroutine, so no reduction in code size can be achieved. Also, * the machine the program is run on might have only one processor * core, so to avoid overhead, the algorithm is executed * sequentially. * * To force sequential execution of an algorithm ultimately at * compile-time, the user must add the tag * __gnu_parallel::sequential_tag() to the end of the parameter list, * e. g. * * \code * std::sort(v.begin(), v.end(), __gnu_parallel::sequential_tag()); * \endcode * * This is compatible with all overloaded algorithm variants. No * additional code will be instantiated, at all. The same holds for * most algorithm calls with iterators not providing random access. * * If the algorithm call is not forced to be executed sequentially * at compile-time, the decision is made at run-time. * The global variable __gnu_parallel::_Settings::algorithm_strategy * is checked. It is a tristate variable corresponding to: * * a. force_sequential, meaning the sequential algorithm is executed. * b. force_parallel, meaning the parallel algorithm is executed. * c. heuristic * * For heuristic, the parallel algorithm implementation is called * only if the input size is sufficiently large. For most * algorithms, the input size is the (combined) length of the input * sequence(s). The threshold can be set by the user, individually * for each algorithm. The according variables are called * __gnu_parallel::_Settings::[algorithm]_minimal_n . * * For some of the algorithms, there are even more tuning options, * e. g. the ability to choose from multiple algorithm variants. See * below for details. */
// Written by Johannes Singler and Felix Putze.
#ifndef _GLIBCXX_PARALLEL_SETTINGS_H #define _GLIBCXX_PARALLEL_SETTINGS_H 1
#include <parallel/types.h>
/** * @brief Determine at compile(?)-time if the parallel variant of an * algorithm should be called. * @param c A condition that is convertible to bool that is overruled by * __gnu_parallel::_Settings::algorithm_strategy. Usually a decision * based on the input size. */ #define _GLIBCXX_PARALLEL_CONDITION(c) (__gnu_parallel::_Settings::get().algorithm_strategy != __gnu_parallel::force_sequential && ((__gnu_parallel::get_max_threads() > 1 && (c)) || __gnu_parallel::_Settings::get().algorithm_strategy == __gnu_parallel::force_parallel))
/* inline bool parallel_condition(bool c) { bool ret = false; const _Settings& s = _Settings::get(); if (s.algorithm_strategy != force_seqential) { if (s.algorithm_strategy == force_parallel) ret = true; else ret = get_max_threads() > 1 && c; } return ret; } */
namespace __gnu_parallel { /// class _Settings /// Run-time settings for the parallel mode, including all tunable parameters. struct _Settings { _AlgorithmStrategy algorithm_strategy; _SortAlgorithm sort_algorithm; _PartialSumAlgorithm partial_sum_algorithm; _MultiwayMergeAlgorithm multiway_merge_algorithm; _FindAlgorithm find_algorithm;
_SplittingAlgorithm sort_splitting; _SplittingAlgorithm merge_splitting; _SplittingAlgorithm multiway_merge_splitting;
// Per-algorithm settings.
/// Minimal input size for accumulate. sequence_index_t accumulate_minimal_n;
/// Minimal input size for adjacent_difference. unsigned int adjacent_difference_minimal_n;
/// Minimal input size for count and count_if. sequence_index_t count_minimal_n;
/// Minimal input size for fill. sequence_index_t fill_minimal_n;
/// Block size increase factor for find. double find_increasing_factor;
/// Initial block size for find. sequence_index_t find_initial_block_size;
/// Maximal block size for find. sequence_index_t find_maximum_block_size;
/// Start with looking for this many elements sequentially, for find. sequence_index_t find_sequential_search_size;
/// Minimal input size for for_each. sequence_index_t for_each_minimal_n;
/// Minimal input size for generate. sequence_index_t generate_minimal_n;
/// Minimal input size for max_element. sequence_index_t max_element_minimal_n;
/// Minimal input size for merge. sequence_index_t merge_minimal_n;
/// Oversampling factor for merge. unsigned int merge_oversampling;
/// Minimal input size for min_element. sequence_index_t min_element_minimal_n;
/// Minimal input size for multiway_merge. sequence_index_t multiway_merge_minimal_n;
/// Oversampling factor for multiway_merge. int multiway_merge_minimal_k;
/// Oversampling factor for multiway_merge. unsigned int multiway_merge_oversampling;
/// Minimal input size for nth_element. sequence_index_t nth_element_minimal_n;
/// Chunk size for partition. sequence_index_t partition_chunk_size;
/// Chunk size for partition, relative to input size. If > 0.0, /// this value overrides partition_chunk_size. double partition_chunk_share;
/// Minimal input size for partition. sequence_index_t partition_minimal_n;
/// Minimal input size for partial_sort. sequence_index_t partial_sort_minimal_n;
/// Ratio for partial_sum. Assume "sum and write result" to be /// this factor slower than just "sum". float partial_sum_dilation;
/// Minimal input size for partial_sum. unsigned int partial_sum_minimal_n;
/// Minimal input size for random_shuffle. unsigned int random_shuffle_minimal_n;
/// Minimal input size for replace and replace_if. sequence_index_t replace_minimal_n;
/// Minimal input size for set_difference. sequence_index_t set_difference_minimal_n;
/// Minimal input size for set_intersection. sequence_index_t set_intersection_minimal_n;
/// Minimal input size for set_symmetric_difference. sequence_index_t set_symmetric_difference_minimal_n;
/// Minimal input size for set_union. sequence_index_t set_union_minimal_n;
/// Minimal input size for parallel sorting. sequence_index_t sort_minimal_n;
/// Oversampling factor for parallel std::sort (MWMS). unsigned int sort_mwms_oversampling;
/// Such many samples to take to find a good pivot (quicksort). unsigned int sort_qs_num_samples_preset;
/// Maximal subsequence length to switch to unbalanced base case. /// Applies to std::sort with dynamically load-balanced quicksort. sequence_index_t sort_qsb_base_case_maximal_n;
/// Minimal input size for parallel std::transform. sequence_index_t transform_minimal_n;
/// Minimal input size for unique_copy. sequence_index_t unique_copy_minimal_n;
sequence_index_t workstealing_chunk_size;
// Hardware dependent tuning parameters.
/// Size of the L1 cache in bytes (underestimation). unsigned long long L1_cache_size;
/// Size of the L2 cache in bytes (underestimation). unsigned long long L2_cache_size;
/// Size of the Translation Lookaside Buffer (underestimation). unsigned int TLB_size;
/// Overestimation of cache line size. Used to avoid false /// sharing, i. e. elements of different threads are at least this /// amount apart. unsigned int cache_line_size;
// Statistics.
/// The number of stolen ranges in load-balanced quicksort. sequence_index_t qsb_steals;
/// Get the global settings. static const _Settings& get() throw();
/// Set the global settings. static void set(_Settings&) throw();
explicit _Settings() : algorithm_strategy(heuristic), sort_algorithm(MWMS), partial_sum_algorithm(LINEAR), multiway_merge_algorithm(LOSER_TREE), find_algorithm(CONSTANT_SIZE_BLOCKS), sort_splitting(EXACT), merge_splitting(EXACT), multiway_merge_splitting(EXACT), accumulate_minimal_n(1000), adjacent_difference_minimal_n(1000), count_minimal_n(1000), fill_minimal_n(1000), find_increasing_factor(2.0), find_initial_block_size(256), find_maximum_block_size(8192), find_sequential_search_size(256), for_each_minimal_n(1000), generate_minimal_n(1000), max_element_minimal_n(1000), merge_minimal_n(1000), merge_oversampling(10), min_element_minimal_n(1000), multiway_merge_minimal_n(1000), multiway_merge_minimal_k(2), multiway_merge_oversampling(10), nth_element_minimal_n(1000), partition_chunk_size(1000), partition_chunk_share(0.0), partition_minimal_n(1000), partial_sort_minimal_n(1000), partial_sum_dilation(1.0f), partial_sum_minimal_n(1000), random_shuffle_minimal_n(1000), replace_minimal_n(1000), set_difference_minimal_n(1000), set_intersection_minimal_n(1000), set_symmetric_difference_minimal_n(1000), set_union_minimal_n(1000), sort_minimal_n(1000), sort_mwms_oversampling(10), sort_qs_num_samples_preset(100), sort_qsb_base_case_maximal_n(100), transform_minimal_n(1000), unique_copy_minimal_n(10000), workstealing_chunk_size(100), L1_cache_size(16 << 10), L2_cache_size(256 << 10), TLB_size(128), cache_line_size(64), qsb_steals(0) { } }; }
#endif /* _GLIBCXX_PARALLEL_SETTINGS_H */
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